Exemple #1
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 public void ReadPacket(MinecraftStream stream)
 {
     EntityId = stream.ReadInt32();
     X = stream.ReadInt32();
     Y = stream.ReadUInt8();
     Z = stream.ReadInt32();
     Data = stream.ReadInt32();
     DisableRelativeVolume = stream.ReadBoolean();
 }
Exemple #2
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     Target = stream.ReadInt32();
     RightClick = stream.ReadBoolean();
     return mode;
 }
Exemple #3
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     EntityId = stream.ReadInt32();
     GameMode = (GameMode)stream.ReadUInt8();
     Dimension = (Dimension)stream.ReadInt8();
     Difficulty = (Difficulty)stream.ReadUInt8();
     MaxPlayers = stream.ReadUInt8();
     LevelType = stream.ReadString();
     ReducdedDebug = stream.ReadBoolean();
     return mode;
 }
Exemple #4
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     WindowId = stream.ReadUInt8();
     ActionNumber = stream.ReadInt16();
     Accepted = stream.ReadBoolean();
     return mode;
 }
Exemple #5
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     ItemName = stream.ReadString();
     RemoveItem = stream.ReadBoolean();
     if (!RemoveItem)
     {
         ScoreName = stream.ReadString();
         Value = stream.ReadInt32();
     }
     return mode;
 }
Exemple #6
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     X = stream.ReadInt32();
     Z = stream.ReadInt32();
     GroundUpContinuous = stream.ReadBoolean();
     PrimaryBitMap = stream.ReadUInt16();
     var length = stream.ReadVarInt();
     Data = stream.ReadUInt8Array(length);
     return mode;
 }
Exemple #7
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     EffectId = stream.ReadInt32();
     X = stream.ReadInt32();
     Y = stream.ReadUInt8();
     Z = stream.ReadInt32();
     Data = stream.ReadInt32();
     DisableRelativeVolume = stream.ReadBoolean();
     return mode;
 }
Exemple #8
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 public void ReadPacket(MinecraftStream stream)
 {
     Name = stream.ReadString();
     DisplayName = stream.ReadString();
     RemoveBoard = stream.ReadBoolean();
 }
Exemple #9
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 public void ReadPacket(MinecraftStream stream)
 {
     ItemName = stream.ReadString();
     RemoveItem = stream.ReadBoolean();
     if (!RemoveItem)
     {
         ScoreName = stream.ReadString();
         Value = stream.ReadInt32();
     }
 }
Exemple #10
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 public void ReadPacket(MinecraftStream stream)
 {
     PlayerName = stream.ReadString();
     Online = stream.ReadBoolean();
     Ping = stream.ReadInt16();
 }
Exemple #11
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 public void ReadPacket(MinecraftStream stream)
 {
     Locale = stream.ReadString();
     ViewDistance = stream.ReadUInt8();
     ChatFlags = (ChatMode)(stream.ReadUInt8() & 0x3);
     Difficulty = (Difficulty)stream.ReadUInt8();
     ShowCape = stream.ReadBoolean();
 }
Exemple #12
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 public void ReadPacket(MinecraftStream stream)
 {
     User = stream.ReadInt32();
     Target = stream.ReadInt32();
     LeftClick = stream.ReadBoolean();
 }
Exemple #13
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 public void ReadPacket(MinecraftStream stream)
 {
     WindowId = stream.ReadUInt8();
     ActionNumber = stream.ReadInt16();
     Accepted = stream.ReadBoolean();
 }
Exemple #14
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 public void ReadPacket(MinecraftStream stream)
 {
     WindowId = stream.ReadUInt8();
     InventoryType = stream.ReadUInt8();
     WindowTitle = stream.ReadString();
     SlotCount = stream.ReadUInt8();
     UseProvidedTitle = stream.ReadBoolean();
     if (InventoryType == 11)
         Unknown = stream.ReadInt32();
 }
Exemple #15
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     EntityId = stream.ReadInt32();
     VehicleId = stream.ReadInt32();
     Leash = stream.ReadBoolean();
     return mode;
 }
Exemple #16
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 public void ReadPacket(MinecraftStream stream)
 {
     OnGround = stream.ReadBoolean();
 }
Exemple #17
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     EntityId = stream.ReadVarInt();
     EffectId = stream.ReadUInt8();
     Amplifier = stream.ReadUInt8();
     Duration = stream.ReadVarInt();
     HideParticles = stream.ReadBoolean();
     return mode;
 }
Exemple #18
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 public void ReadPacket(MinecraftStream stream)
 {
     Yaw = stream.ReadSingle();
     Pitch = stream.ReadSingle();
     OnGround = stream.ReadBoolean();
 }
Exemple #19
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        public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
        {
            ChunkCount = stream.ReadInt16();
            var length = stream.ReadInt32();
            LightIncluded = stream.ReadBoolean();
            ChunkData = stream.ReadUInt8Array(length);

            ChunkMetadata = new Metadata[ChunkCount];
            for (int i = 0; i < ChunkCount; i++)
            {
                var metadata = new Metadata();
                metadata.ChunkX = stream.ReadInt32();
                metadata.ChunkZ = stream.ReadInt32();
                metadata.PrimaryBitMap = stream.ReadUInt16();
                metadata.AddBitMap = stream.ReadUInt16();
                ChunkMetadata[i] = metadata;
            }
            return mode;
        }
Exemple #20
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 public void ReadPacket(MinecraftStream stream)
 {
     X = stream.ReadDouble();
     Y = stream.ReadDouble();
     Stance = stream.ReadDouble();
     Z = stream.ReadDouble();
     Yaw = stream.ReadSingle();
     Pitch = stream.ReadSingle();
     OnGround = stream.ReadBoolean();
 }
Exemple #21
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     WindowId = stream.ReadUInt8();
     InventoryType = stream.ReadUInt8();
     WindowTitle = stream.ReadString();
     SlotCount = stream.ReadUInt8();
     UseProvidedTitle = stream.ReadBoolean();
     if (InventoryType == 11)
         EntityId = stream.ReadInt32();
     return mode;
 }
Exemple #22
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     X = stream.ReadDouble();
     Stance = stream.ReadDouble();
     Y = stream.ReadDouble();
     Z = stream.ReadDouble();
     OnGround = stream.ReadBoolean();
     return mode;
 }
Exemple #23
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     PlayerName = stream.ReadString();
     Online = stream.ReadBoolean();
     Ping = stream.ReadInt16();
     return mode;
 }
Exemple #24
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     Yaw = stream.ReadSingle();
     Pitch = stream.ReadSingle();
     OnGround = stream.ReadBoolean();
     return mode;
 }
Exemple #25
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     TeamName = stream.ReadString();
     PacketMode = (TeamMode)stream.ReadUInt8();
     if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.UpdateTeam)
     {
         DisplayName = stream.ReadString();
         TeamPrefix = stream.ReadString();
         TeamSuffix = stream.ReadString();
         EnableFriendlyFire = stream.ReadBoolean();
     }
     if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.AddPlayers ||
         PacketMode == TeamMode.RemovePlayers)
     {
         var playerCount = stream.ReadInt16();
         Players = new string[playerCount];
         for (int i = 0; i < playerCount; i++)
             Players[i] = stream.ReadString();
     }
     return mode;
 }
Exemple #26
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     X = stream.ReadDouble();
     if (direction == PacketDirection.Serverbound)
         Stance = stream.ReadDouble();
     Y = stream.ReadDouble();
     Z = stream.ReadDouble();
     Yaw = stream.ReadSingle();
     Pitch = stream.ReadSingle();
     OnGround = stream.ReadBoolean();
     return mode;
 }
Exemple #27
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     Horizontal = stream.ReadSingle();
     Forward = stream.ReadSingle();
     Jump = stream.ReadBoolean();
     Unmount = stream.ReadBoolean();
     return mode;
 }
Exemple #28
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     EntityId = stream.ReadVarInt();
     X = stream.ReadInt32();
     Y = stream.ReadInt32();
     Z = stream.ReadInt32();
     Yaw = stream.ReadUInt8();
     Pitch = stream.ReadUInt8();
     OnGround = stream.ReadBoolean();
     return mode;
 }
Exemple #29
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 public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
 {
     Locale = stream.ReadString();
     ViewDistance = stream.ReadUInt8();
     var flags = stream.ReadUInt8();
     ChatFlags = (ChatMode)(flags & 0x3);
     ColorEnabled = stream.ReadBoolean();
     Difficulty = (Difficulty)stream.ReadUInt8();
     ShowCape = stream.ReadBoolean();
     return mode;
 }
Exemple #30
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        public void ReadPacket(MinecraftStream stream)
        {
            ChunkCount = stream.ReadInt16();
            var length = stream.ReadInt32();
            LightIncluded = stream.ReadBoolean();
            ChunkData = stream.ReadUInt8Array(length);

            ChunkMetadata = new Metadata[ChunkCount];
            for (int i = 0; i < ChunkCount; i++)
            {
                var metadata = new Metadata();
                metadata.ChunkX = stream.ReadInt32();
                metadata.ChunkZ = stream.ReadInt32();
                metadata.PrimaryBitMap = stream.ReadUInt16();
                metadata.AddBitMap = stream.ReadUInt16();
                ChunkMetadata[i] = metadata;
            }
        }