Ejemplo n.º 1
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 public static void BuildPlayer()
 {
     BuildScript.BuildPlayer();
 }
Ejemplo n.º 2
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 public static void BuildAssetBundles()
 {
     BuildScript.BuildAssetBundles();
 }
Ejemplo n.º 3
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 static public void RebuildBuildAssetBundles()
 {
     BuildScript.RebuildBuildAssetBundles(EditorUserBuildSettings.activeBuildTarget);
 }
Ejemplo n.º 4
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 static public void BuildTargetAssetBundles()
 {
     BuildScript.BuildTargetAssetBundles();
 }
 static public void BuildAssetBundlesUncompressed()
 {
     BuildScript.BuildAssetBundles(true, "UncompressedAssetBundles");
 }
 static public void RebuildBuildAssetBundles()
 {
     BuildScript.RebuildBuildAssetBundles();
 }