Ejemplo n.º 1
0
    private void raiseStats()
    {
        audioManager.Play("RaiseStats");

        if (minigame == MinigameType.Minigame01)
        {
            performacePercentage = Mathf.Clamp(minigame01Performance(), 0.25f, 1f);
        }
        else if (minigame == MinigameType.Minigame02)
        {
            performacePercentage = Mathf.Clamp(minigame02Performance(), 0.25f, 1f);
        }
        else
        {
            performacePercentage = Mathf.Clamp(minigame03Performance(), 0.25f, 1f);
        }

        print("Performance = " + performacePercentage);
        print("Raise = " + raise);
        print(raise * performacePercentage);
        playerStats.raiseStats(statType, raise * performacePercentage);
        raised = true;
        finishedMinigameUI.enabled = true;
    }