Ejemplo n.º 1
0
    public bool buyOrSell = true;//true is Buy, false is Sell


    void Awake()
    {
        money.text    = playerStats.getMoney().ToString();
        username.text = playerStats.username;
        yes.gameObject.SetActive(false);
        no.gameObject.SetActive(false);
        confirmation.gameObject.SetActive(false);
        if (buying.gameObject.activeSelf)
        {
            buyOrSell = true;
        }
        else
        {
            buyOrSell = false;
        }
    }
Ejemplo n.º 2
0
    // Update is called once per frame
    void Update()
    {
        if (tamanho == 0)
        {
            tamanho = scroll._pageCount;

            precos         = new float[scroll._pageCount];
            nome           = new string[scroll._pageCount];
            carPosition    = scroll._currentPage;
            precos[0]      = 0; nome[0] = "Goal 93'"; PlayerPrefs.SetString("car" + carPosition + "Posse", "true");
            precos[1]      = 3200; nome[1] = "Carro2";
            precos[2]      = 16500; nome[2] = "Carro3";
            precos[3]      = 50000; nome[3] = "Carro4";
            valorText.text = "R$ " + precos[(int)carPosition].ToString() + ",00";
            nomeText.text  = nome[(int)carPosition];
        }

        if (playerStats.getMoney() >= precos[(int)carPosition] && PlayerPrefs.GetString("car" + carPosition + "Posse") != "true")
        {
            comprarBtn.interactable = true;
        }
        else
        {
            comprarBtn.interactable = false;
        }
    }
Ejemplo n.º 3
0
 void Update()
 {
     moneytxt.text = "R$ " + playerStats.getMoney().ToString();
     exptxt.text   = playerStats.getExp().ToString();
 }