Ejemplo n.º 1
0
 void Start()
 {
     car              = GetComponent <CarController>();
     car_state        = GetComponent <csCarState>();
     ai               = GetComponent <CarAIControl>();
     tracker          = GetComponent <WaypointProgressTracker>();
     Original_Destroy = GameObject.Find("Original_Target_Setting").GetComponent <csDestroy_Original>();
     Ranking          = GameObject.Find("Directional Light").GetComponent <csRanking>();
     GameTimer        = GameObject.Find("Directional Light").GetComponent <csGameTimer>();
 }
Ejemplo n.º 2
0
 void Start()
 {
     car = GetComponent<CarController>();
     car_state = GetComponent<csCarState>();
     ai = GetComponent<CarAIControl>();
     tracker = GetComponent<WaypointProgressTracker>();
     Original_Destroy = GameObject.Find("Original_Target_Setting").GetComponent<csDestroy_Original>();
     Ranking = GameObject.Find("Directional Light").GetComponent<csRanking>();
     GameTimer = GameObject.Find("Directional Light").GetComponent<csGameTimer>();
 }