public void WorldBuilder_BuildToadWorld_WorldAsExpected() { const int expectedWidth = 10; const int expectedHeight = 10; var world = WorldBuilder.BuildToadWorld(); Assert.Equal(expectedWidth, world.Width); Assert.Equal(expectedHeight, world.Height); Assert.False(world.IsAlive(0, 0)); Assert.False(world.IsAlive(0, 9)); Assert.False(world.IsAlive(9, 0)); Assert.False(world.IsAlive(9, 9)); Assert.True(world.IsAlive(5, 4)); Assert.True(world.IsAlive(5, 5)); Assert.True(world.IsAlive(5, 6)); Assert.True(world.IsAlive(6, 3)); Assert.True(world.IsAlive(6, 4)); Assert.True(world.IsAlive(6, 5)); }