Ejemplo n.º 1
0
 void Start()
 {
     animator      = GetComponent <Animator> ();
     controller    = GetComponent <CharacterController> ();
     equippedItems = new List <Item> ();
     canWalk       = false;
     DontDestroyOnLoad(this);
     weaponsHandler.SetMain(this);
 }
Ejemplo n.º 2
0
 void Awake()
 {
     c         = FindObjectOfType <CameraController> ();
     inventory = GetComponent <Inventory> ();
     DontDestroyOnLoad(this);
     pickupItems      = new List <Item> ();
     CanvasController = GetComponentInChildren <PlayerCanvasController> ();
     Cursor.visible   = false;
     weaponHandler.SetMain(this);
 }