Ejemplo n.º 1
0
    public void OnSelectedSlot(UIHireHeroSlot _slot)
    {
        if (selectedSlot != null)
        {
            selectedSlot.OnDeSlected();
        }

        selectedSlot = _slot;
        if (selectedSlot != null)
        {
            uiHireHero.txtGold.text          = selectedSlot.userRoleHire.HireGold.ToString();
            uiHireHero.txtSilver.text        = selectedSlot.userRoleHire.HireSilver.ToString();
            uiHireHero.togAcceptToHire.value = true;
        }
    }
Ejemplo n.º 2
0
 public void Show(UserRoleHire[] userRolesHire)
 {
     root.SetActive(true);
     if (userRolesHire != null)
     {
         foreach (UserRoleHire role in userRolesHire)
         {
             GameObject     go   = NGUITools.AddChild(hireList.root.gameObject, hireList.prefab);
             UIHireHeroSlot slot = go.GetComponent <UIHireHeroSlot>();
             slot.InitUser(role, this);
             listHireSlot.Add(slot);
         }
         hireList.root.Reposition();
     }
 }