internal static void Postfix(UpgradeScreen __instance, TowerModel tower, int pathIndex, Il2CppReferenceArray <UpgradeDetails> pathUpgrades)
        {
            var modTower = tower.GetModTower();

            if (modTower != null)
            {
                var portrait       = modTower.PortraitReference;
                var maxPathTier    = modTower.tierMaxes[pathIndex];
                var emptyAbilities = new List <AbilityModel>().Cast <ICollection <AbilityModel> >();
                var upgradeModel   = modTower.dummyUpgrade;
                for (var i = maxPathTier; i < 5; i++)
                {
                    var upgradeDetails = pathUpgrades[i];
                    upgradeDetails.SetUpgrade(tower.baseId, upgradeModel, emptyAbilities, pathIndex, portrait);
                    upgradeDetails.gameObject.SetActive(false);
                }

                if (maxPathTier < 5)
                {
                    var bgLines = __instance.transform.GetComponentFromChildrenByName <RectTransform>($"{pathIndex + 1}");
                    bgLines.GetComponentsInChildren <CanvasRenderer>().Do(renderer =>
                    {
                        renderer.SetAlpha(0);
                    });
                }
            }
        }