//------------------------------------------------------------------------------------------
    //                                      constructor
    //------------------------------------------------------------------------------------------

    public MyGame() : base(1200, 603, false, false)
    {
        targetFps = 60;

        _movers = new List <EasyDraw>();
        _lines  = new List <LineSegment>();

        LoadScene();
        endScreen = new Sprite("assets/end.png");
        TestVectorFunction unitTest = new TestVectorFunction();
    }
    public MyGame() : base(800, 600, false, false)
    {
        timer = new Timer();
        AddChild(timer);
        _ball = new Ball(30, new Vec2(width / 2, height / 2));
        AddChild(_ball);

        _text = new EasyDraw(500, 25);
        _text.TextAlign(CenterMode.Min, CenterMode.Min);
        AddChild(_text);

        TestVectorFunction test = new TestVectorFunction();
    }