//------------------------------------------------------------------------------------------ // constructor //------------------------------------------------------------------------------------------ public MyGame() : base(1200, 603, false, false) { targetFps = 60; _movers = new List <EasyDraw>(); _lines = new List <LineSegment>(); LoadScene(); endScreen = new Sprite("assets/end.png"); TestVectorFunction unitTest = new TestVectorFunction(); }
public MyGame() : base(800, 600, false, false) { timer = new Timer(); AddChild(timer); _ball = new Ball(30, new Vec2(width / 2, height / 2)); AddChild(_ball); _text = new EasyDraw(500, 25); _text.TextAlign(CenterMode.Min, CenterMode.Min); AddChild(_text); TestVectorFunction test = new TestVectorFunction(); }