public override bool ParseXmlAttribute(XmlAttribute _attribute)
    {
        bool flag = base.ParseXmlAttribute(_attribute);

        if (!flag)
        {
            string name = _attribute.Name;
            if (name != null)
            {
                if (name == "item")
                {
                    this.CreateItem = _attribute.Value;
                    return(true);
                }

                if (name == "lootgroup")
                {
                    lootgroup = (int)StringParsers.ParseSInt64(_attribute.Value, 0, -1, NumberStyles.Any);
                    return(true);
                }
                if (name == "count")
                {
                    this.CreateItemCount = (int)StringParsers.ParseFloat(_attribute.Value, 0, -1, NumberStyles.Any);
                    return(true);
                }
            }
        }
        return(flag);
    }