Ejemplo n.º 1
0
    public void showEvent(StoryEvent currentEvent)
    {
        Debug.Log("new event");

        eventBoxList.ForEach(Destroy);
        eventBoxList.Clear();
        GameObject newEventText = Instantiate(textBoxPrefab, canvas.transform);

        newEventText.transform.SetSiblingIndex(0);
        //Text newEventText = canvas.AddComponent<Text>();
        TextMeshProUGUI newText;

        newText      = newEventText.GetComponentsInChildren <TextMeshProUGUI>()[1];
        newText.text = currentEvent.getResults(_masterScript.storyResources);
        Button[] button = newEventText.GetComponentsInChildren <Button>();
        button[0].onClick.AddListener(() => { _masterScript.StartNextEvent("red"); });
        button[1].onClick.AddListener(() => { _masterScript.StartNextEvent("yellow"); });
        button[2].onClick.AddListener(() => { _masterScript.StartNextEvent("blue"); });
        //newEventText.text = currentEvent.eventText;
        eventBoxList.Add(newEventText);
    }