Ejemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        if (other.CompareTag("Finish"))
        {
            //Debug.Log("Miss");
            Destroy(gameObject);

            if (shooter.i < 3)
            {
                shooter.ReduceHealthOnMiss();
            }

            if (shooter.i == 3)
            {
                shooter.EndGame();
            }
        }

        if (other.CompareTag("Target"))
        {
            //Debug.Log("Hit");
            SoundManagerScript.PlaySound("Hit");
            Destroy(gameObject);
            shooter.score++;

            targetSpeedMultiplier = (shooter.score / 5) + 1;

            if (targetSpeedMultiplier <= 3)
            {
                FindObjectOfType <TargetMover>().speed = 5f * targetSpeedMultiplier;
            }

            else
            {
                FindObjectOfType <TargetMover>().speed = 15f;
            }
            //Debug.Log(shooter.score);
        }
    }