Ejemplo n.º 1
0
        public void Update(GameTime gameTime, Wolf wolf)
        {
            if (currentQuest != null)
            {
                currentQuest.Update();
            }

            if (currentQuest != null && currentQuest.IfCompleted(wolf))
            {
                if (currentQuest is DeliverQuest)
                {
                    Resources.Meat       -= ((DeliverQuest)currentQuest).NeedMeat;
                    Resources.Whitefangs -= ((DeliverQuest)currentQuest).NeedWhite;
                    Resources.Goldfangs  -= ((DeliverQuest)currentQuest).NeedGold;
                }
                currentQuestGivers.CompletedQuest();
                Resources.Meat       += currentQuest.MeatReward;
                Resources.Whitefangs += currentQuest.WhiteFangReward;
                Resources.Goldfangs  += currentQuest.GoldFangReward;
                currentQuest          = null;
                currentQuestGivers    = null;

                HUDController.ifQuestCompleted = true;
            }
        }