Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        this.aud       = GetComponent <AudioSource>();
        view           = GetComponent <PhotonView>();
        anchor         = GameObject.Find("Anchor");
        searchPath     = GameObject.Find("SearchPath").GetComponent <SearchPath>();
        publicVariable = GameObject.Find("PublicVariable").GetComponent <PublicVariable>();
        jangGoonCheck  = GameObject.Find("JangGoonCheck").GetComponent <JangGoonCheck>();
        GameStartImage.gameObject.SetActive(true);
        publicVariable.setIsStart(true);
        StartCoroutine("GameStart");

        for (i = 1; i <= 9; i++)
        {
            for (j = 1; j <= 10; j++)
            {
                position_name          = "w" + i + "h" + j;
                mal_position[i, j]     = position_name;
                attackedPosition[i, j] = false;
            }
        }

        if (!PhotonNetwork.isMasterClient)
        {
            field = GameObject.Find("JangGiField(Clone)");
            field.transform.Rotate(0, 180.0f, 0);
            myTag = "Han";
        }

        CreateDefaultMal();

        aud.PlayOneShot(startSound);
        PlayingSound.SetActive(true);
    }
        public static void HandleRunningInstance(Process instance)

        {
            //确保窗口没有被最小化或最大化
            PublicVariable.ShowWindowAsync(instance.MainWindowHandle, WS_SHOWNORMAL);

            //设置真实例程为foreground window
            PublicVariable.SetForegroundWindow(instance.MainWindowHandle);
        }
Ejemplo n.º 3
0
        // 여기까지 추가

        private void Start()
        {
            publicVariable = GameObject.Find("PublicVariable").GetComponent <PublicVariable>();
            if (!PhotonNetwork.isMasterClient)
            {
                //k_ModelRotation = 180.0f;
                Debug.Log(k_ModelRotation);
            }
        }
Ejemplo n.º 4
0
 // Use this for initialization
 void Start()
 {
     readyManager   = GameObject.Find("ReadyManager").GetComponent <ReadyManager>();
     publicVariable = GameObject.Find("PublicVariable").GetComponent <PublicVariable>();
     ReadyButton.onClick.AddListener(readyFunc);
     MaSangButton.onClick.AddListener(masangFunc);
     CancelButton.onClick.AddListener(cancelFunc);
     FixYesButton.onClick.AddListener(fixYesFunc);
     FixNoButton.onClick.AddListener(fixNoFunc);
     ExitButton.onClick.AddListener(exitFunc);
     ExitButton2.onClick.AddListener(exitFunc);
     MSMSButton.onClick.AddListener(msmsFunc);
     MSSMButton.onClick.AddListener(mssmFunc);
     SMSMButton.onClick.AddListener(smsmFunc);
     SMMSButton.onClick.AddListener(smmsFunc);
 }
Ejemplo n.º 5
0
 // Use this for initialization
 void Start()
 {
     anchor         = GameObject.Find("Anchor");
     giboData       = GameObject.Find("GiboData").GetComponent <GiboData>();
     publicVariable = GameObject.Find("PublicVariable").GetComponent <PublicVariable>();
     PlaneGenerator.SetActive(false);
     for (i = 1; i <= 9; i++)
     {
         for (j = 1; j <= 10; j++)
         {
             position_name          = "w" + i + "h" + j;
             mal_object             = GameObject.Find(position_name);
             mal_position[i, j]     = mal_object.transform.position;
             attackedPosition[i, j] = false;
         }
     }
     ReadDate();
     CreateDefaultMal();
 }
Ejemplo n.º 6
0
 // Use this for initialization
 void Start()
 {
     publicVariable = GameObject.Find("PublicVariable").GetComponent <PublicVariable>();
     this.aud       = GetComponent <AudioSource>();
     CreateButton.onClick.AddListener(createFunc);
     JoinButton.onClick.AddListener(joinFunc);
     MoveCreatePanelButton.onClick.AddListener(moveCreatePanelFunc);
     MoveJoinPanelButton.onClick.AddListener(moveJoinPanelFunc);
     MoveSettingPageButton.onClick.AddListener(moveSettingPageFunc);
     MoveSingleSceneButton.onClick.AddListener(moveSingleSceneFunc);
     //CannotJoinButton.onClick.AddListener(cannotJoinPanelFunc);
     CancelButton_create.onClick.AddListener(cancelFunc);
     CancelButton_join.onClick.AddListener(cancelFunc);
     BackButton.onClick.AddListener(backFunc);
     BackButton2.onClick.AddListener(backFunc);
     GiboButton1.onClick.AddListener(gibo1Func);
     GiboButton2.onClick.AddListener(gibo2Func);
     GiboButton3.onClick.AddListener(gibo3Func);
     GiboButton4.onClick.AddListener(gibo4Func);
     GiboButton5.onClick.AddListener(gibo5Func);
 }
Ejemplo n.º 7
0
 // Use this for initialization
 void Start()
 {
     publicVariable = GameObject.Find("PublicVariable").GetComponent <PublicVariable>();
     view           = GetComponent <PhotonView>();
 }
Ejemplo n.º 8
0
        //public Button MaSangButton;
        // 여기까지 추가

        private void Start()
        {
            publicVariable = GameObject.Find("PublicVariable").GetComponent <PublicVariable>();
        }
Ejemplo n.º 9
0
 //public GameObject CannotJoinPanel;
 // Use this for initialization
 void Start()
 {
     DontDestroyOnLoad(gameObject);
     publicVariable = GameObject.Find("PublicVariable").GetComponent <PublicVariable>();
     PhotonNetwork.ConnectUsingSettings("v01");
 }