Ejemplo n.º 1
0
 internal void Strafe(Vector2 movementVector, Vector2 rotationVector)
 {
     movementScript.Strafe(movementVector);
     movementScript.StrafeSmoothPlayerRotation(rotationVector);
     //Debug.Log("movementinput float:"+ movementInput);
     //animationScript.EnterWalkingState(movementInput);
 }