private void AddPlanetSub(String name, string file, float radius, Vector3 offset, float angleStep) { Planet planet = new Planet(name, radius, file); planet.Move(offset); planet.SetAngleStep(angleStep); planets.Add(planet); }
private void AddPlanetSub(String name, string file, float radius, Vector3 offset, float angleStep) { Planet planet = new Planet(name, radius, file); planet.Move(offset); planet.SetAngleStep(angleStep); planets.Add(planet); }