private static void Select_New_Planet(Planet planet) { current_Object = planet.GetComponent <Selection_Object>(); ui_Selector.Select_Planet(planet); CameraController.Set_Focus_Level(CameraController.focus_Level.PLANET); planet.Activate_Preview(); }
private static void Select_New_Planet(Planet planet) { current_Object = planet.GetComponent <Selection_Object>(); ui_Selector.Select_Planet(planet); CameraController.Set_Focus_Level(CameraController.focus_Level.PLANET); planet.Activate_Preview(); }