public PlanarChunk(Vector2 centerCoordinate, PlanarSpace space)
 {
     this.centerCoordinate = centerCoordinate;
     this.centerPostion    = space.GetPositionFromCoordinate(centerCoordinate);
     this.space            = space;
 }
 public PlanarPoint(Vector2 coordinate, PlanarSpace space)
 {
     this.coordinate = coordinate;
     this.position   = space.GetPositionFromCoordinate(coordinate);
     this.space      = space;
 }