public PlanarChunk(Vector2 centerCoordinate, PlanarSpace space) { this.centerCoordinate = centerCoordinate; this.centerPostion = space.GetPositionFromCoordinate(centerCoordinate); this.space = space; }
public PlanarPoint(Vector2 coordinate, PlanarSpace space) { this.coordinate = coordinate; this.position = space.GetPositionFromCoordinate(coordinate); this.space = space; }