Ejemplo n.º 1
0
    public static string GetFullSoundBankPath()
    {
        // Get full path of base path
#if UNITY_ANDROID && !UNITY_EDITOR
        string fullBasePath = pathReslover.GetBasePath();
#else
        string fullBasePath = Path.Combine(Application.streamingAssetsPath, pathReslover.GetBasePath());
#endif

#if UNITY_SWITCH
        fullBasePath = fullBasePath.Substring(1);
#endif
        FixSlashes(ref fullBasePath);
        return(fullBasePath);
    }