Ejemplo n.º 1
0
 public void Play()
 {
     GameObject.FindGameObjectWithTag("Canvas_Anim").GetComponent <Animator>().enabled = false;
     Panel_Menu.SetActive(false);
     Panel_Play.SetActive(true);
     Audio_Filter.reverbPreset = AudioReverbPreset.Underwater;
     if (!CheckSave())
     {
         Cont_Game.GetComponent <Button>().interactable = false;
     }
     else if (CheckSave())
     {
         Cont_Game.GetComponent <Button>().interactable = true;
     }
 }
Ejemplo n.º 2
0
 public void Exit_Play()
 {
     Panel_Menu.SetActive(true);
     Panel_Play.SetActive(false);
     Audio_Filter.reverbPreset = AudioReverbPreset.Generic;
 }