Ejemplo n.º 1
0
 private void Start()
 {
     temp                = GetComponent <PlayerPiece>();
     _movePcOnce         = true;
     blueHome            = GetComponentInParent <BlueHome>();
     blueHomeRollingDice = blueHome.rollingDice;
     diceManager         = GameObject.Find("DiceManager").GetComponent <DiceManager>();
 }
Ejemplo n.º 2
0
 private void Start()
 {
     // _aiTurn = false;
     _BlueHome           = GameObject.Find("BlueHome").GetComponent <BlueHome>();
     _RedHome            = GameObject.Find("RedHome").GetComponent <RedHome>();
     blueHomeRollingDice = GameObject.Find("BlueHome").GetComponent <BlueHome>().rollingDice;
     redHomeRollingDice  = GameObject.Find("RedHome").GetComponent <RedHome>().rollingDice;
 }
Ejemplo n.º 3
0
 public override string ToString() => $"N({RedHome.ToString().ToLower()},{BlueHome.ToString().ToLower()})";