void OnEnable()
 {
     // Connect to target machine
     source = NeuronConnection.Connect(address, port, commandServerPort, socketType);
     // Get first actor from source
     actor = source.AcquireActor(0);
 }
Ejemplo n.º 2
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 private void Start()
 {
     if (Connect)
     {
         _instance = NeuronConnection.Connect(IpAddress, Port, -1, NeuronConnection.SocketType.TCP);
     }
 }
Ejemplo n.º 3
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 void OnEnable()
 {
     _source = NeuronConnection.Connect(_address, _port, _socketType);
     if (_source != null)
     {
         _actor = _source.AcquireActor(_actorID);
     }
 }
    public bool Connect(string address, int port, int commandServerPort, NeuronConnection.SocketType socketType)
    {
        NeuronSource source = NeuronConnection.Connect(address, port, commandServerPort, socketType);

        if (source != null)
        {
            source.RegisterResumeActorCallback(OnResumeActor);
            source.RegisterSuspendActorCallback(OnSuspendActor);
            sources.Add(source);
        }
        return(true);
    }