Ejemplo n.º 1
0
 /// Clears all instruments and clips.
 private void ClearCurrentInstruments()
 {
     mMusicGenerator.ClearInstruments(mMusicGenerator.mInstrumentSet);
     if (mCurrentInstSet != null)
     {
         mMusicGenerator.ClearInstruments(mCurrentInstSet);
         if (mLoadedClip != null)
         {
             Destroy(mLoadedClip.gameObject);
         }
     }
 }
 private void PrepareConfigLoading()
 {
     mMusicGenerator.ClearInstruments(mMusicGenerator.mInstrumentSet);
     mMusicGenerator.ResetPlayer();
     mMusicGenerator.SetState(eGeneratorState.initializing);
 }