public override void Release() { this.data.pack?.Receive(SceneParameter.advScene.Scenario); SceneParameter.advScene.Scenario.SetPackage((IPack)null); MapUIContainer.SetActiveChoiceUI(false); Singleton <MapUIContainer> .Instance.CloseADV(); }
public override void Release() { this.data.pack?.Receive(SceneParameter.advScene.Scenario); SceneParameter.advScene.Scenario.SetPackage((IPack)null); MapUIContainer.SetActiveChoiceUI(false); Singleton <MapUIContainer> .Instance.CloseADV(); }