public void CmdJoinServer (string playerName) {
		// Reset the countdown
		gameController.resetCountdown ();

		// Ensure that the lobby is shown
		tvUIController.showUI ("Lobby");

		// Get the lobby controller
		lobbyController = LobbyController.S;

		// Pass on the player's name to the method that joins the lobby
		lobbyController.addPlayerToLobby (playerName);
	}