private void OnPlayerTryToDisconnect(LobbyPlayerViewTest playerView) { Debug.LogFormat("OnPlayerTryToDisconnect: {0}", playerView); LobbyController.OnLobbyPlayerDisconnected(playerView.PlayerId); }
private void OnPlayerTryToDisconnect(LobbyPlayerViewTest playerView) { Debug.LogFormat("OnPlayerTryToDisconnect: {0}", playerView); LobbyController.OnLobbyPlayerDisconnected(playerView.PlayerId); }