Ejemplo n.º 1
0
    IEnumerator WaitThenRespawn() //For dramatic pause and to let any particle effects play out.
    {
        yield return(new WaitForSeconds(respawnDelay));

        livesManager.ChangeLives(-1);
        if (livesManager.moreThanZeroLives() == true)
        {
            Respawn();
        }
    }