Ejemplo n.º 1
0
    public override void UpdateUI()
    {
        //IL_00aa: Unknown result type (might be due to invalid IL or missing references)
        //IL_014e: Unknown result type (might be due to invalid IL or missing references)
        //IL_0253: Unknown result type (might be due to invalid IL or missing references)
        //IL_02da: Unknown result type (might be due to invalid IL or missing references)
        //IL_0356: Unknown result type (might be due to invalid IL or missing references)
        int badgeTotalNum = MonoBehaviourSingleton <SmithManager> .I.GetBadgeTotalNum();

        SetBadge((Enum)UI.BTN_STUDIO, badgeTotalNum, 1, 8, -8, true);
        DrawEquipModeButton();
        int sex = MonoBehaviourSingleton <UserInfoManager> .I.userStatus.sex;

        if (showEquipMode)
        {
            EquipSetInfo equipSetInfo = localEquipSet[equipSetNo];
            int          i            = 0;
            for (int num = icons.Length; i < num; i++)
            {
                EquipItemInfo equipItemInfo = equipSetInfo.item[i];
                Transform     ctrl          = GetCtrl(icons[i]);
                ctrl.GetComponentsInChildren <ItemIcon>(true, Temporary.itemIconList);
                int j = 0;
                for (int count = Temporary.itemIconList.Count; j < count; j++)
                {
                    Temporary.itemIconList[j].get_gameObject().SetActive(true);
                }
                Temporary.itemIconList.Clear();
                ItemIcon itemIcon = ItemIcon.CreateEquipItemIconByEquipItemInfo(equipItemInfo, sex, GetCtrl(icons[i]), null, -1, "DETAIL", i, false, -1, false, null, false, false);
                int      num2     = -1;
                string   text     = string.Empty;
                if (equipItemInfo != null && equipItemInfo.tableID != 0)
                {
                    EquipItemTable.EquipItemData tableData = equipItemInfo.tableData;
                    num2 = tableData.GetIconID(sex);
                    text = string.Format(StringTable.Get(STRING_CATEGORY.MAIN_STATUS, 1u), equipItemInfo.level);
                }
                itemIcon.get_gameObject().SetActive(num2 != -1);
                SetEvent((Enum)iconsBtn[i], (num2 == -1) ? "EQUIP" : "DETAIL", i);
                SetLabelText((Enum)lblEquipLevel[i], text);
                SetLabelText((Enum)lblShadowEquipLevel[i], text);
                if (num2 != -1)
                {
                    itemIcon.SetEquipExt(equipItemInfo, base.GetComponent <UILabel>((Enum)lblEquipLevel[i]));
                }
                Transform ctrl2 = GetCtrl(iconsBtn[i]);
                bool      flag  = equipItemInfo != null && equipItemInfo.tableID != 0;
                if (flag)
                {
                    int button_event_data = i;
                    SetSkillIconButton(ctrl2, UI.OBJ_SKILL_BUTTON_ROOT, "SkillIconButtonTOP", equipItemInfo.tableData, GetSkillSlotData(equipItemInfo), "SKILL_ICON_BUTTON", button_event_data);
                }
                FindCtrl(ctrl2, UI.OBJ_SKILL_BUTTON_ROOT).get_gameObject().SetActive(flag);
            }
        }
        else
        {
            int k = 0;
            for (int num3 = visualEquip.visualItem.Length; k < num3; k++)
            {
                EquipItemInfo equipItemInfo2 = visualEquip.visualItem[k];
                Transform     ctrl3          = GetCtrl(iconsVisual[k]);
                ctrl3.GetComponentsInChildren <ItemIcon>(true, Temporary.itemIconList);
                int l = 0;
                for (int count2 = Temporary.itemIconList.Count; l < count2; l++)
                {
                    Temporary.itemIconList[l].get_gameObject().SetActive(true);
                }
                Temporary.itemIconList.Clear();
                ItemIcon itemIcon2 = ItemIcon.CreateEquipItemIconByEquipItemInfo(equipItemInfo2, sex, ctrl3, null, -1, "AVATAR", k, false, -1, false, null, false, false);
                SetLongTouch(itemIcon2.transform, "VISUAL_DETAIL", k);
                int num4 = -1;
                if (equipItemInfo2 != null)
                {
                    num4 = equipItemInfo2.tableData.GetIconID(sex);
                }
                itemIcon2.get_gameObject().SetActive(num4 != -1);
                SetEvent((Enum)iconsVisualBtn[k], "AVATAR", k);
                SetLongTouch((Enum)iconsVisualBtn[k], "VISUAL_DETAIL", (object)k);
            }
        }
        DrawEquipSetModel();
        UI?nullable = tweenTarget;

        if (nullable.HasValue)
        {
            ResetTween((Enum)tweenTarget, 0);
            PlayTween((Enum)tweenTarget, true, (EventDelegate.Callback)null, false, 0);
        }
        SetActive((Enum)UI.OBJ_STUDIO_BUTTON_ROOT, showEquipMode);
        SetActive((Enum)UI.TGL_VISIBLE_UI_BUTTON, !showEquipMode);
        SetToggle((Enum)UI.TGL_SHOW_EQUIP_TYPE, showEquipMode);
        if (visualEquip.isVisibleHelm != (localEquipSet[equipSetNo].showHelm == 1))
        {
            ResetTween((Enum)UI.BTN_VISIBLE_HELM, 0);
            ResetTween((Enum)UI.BTN_INVISIBLE_HELM, 0);
            if (localEquipSet[equipSetNo].showHelm == 1)
            {
                PlayTween((Enum)UI.BTN_INVISIBLE_HELM, true, (EventDelegate.Callback)null, false, 0);
            }
            else
            {
                PlayTween((Enum)UI.BTN_VISIBLE_HELM, true, (EventDelegate.Callback)null, false, 0);
            }
            visualEquip.isVisibleHelm = (localEquipSet[equipSetNo].showHelm == 1);
        }
        SetToggleButton((Enum)UI.TGL_VISIBLE_HELM_BUTTON, visualEquip.isVisibleHelm, (Action <bool>) delegate(bool is_active)
        {
            visualEquip.isVisibleHelm          = is_active;
            localEquipSet[equipSetNo].showHelm = (visualEquip.isVisibleHelm ? 1 : 0);
            ResetTween((Enum)UI.BTN_VISIBLE_HELM, 0);
            ResetTween((Enum)UI.BTN_INVISIBLE_HELM, 0);
            if (is_active)
            {
                PlayTween((Enum)UI.BTN_INVISIBLE_HELM, true, (EventDelegate.Callback)null, false, 0);
            }
            else
            {
                PlayTween((Enum)UI.BTN_VISIBLE_HELM, true, (EventDelegate.Callback)null, false, 0);
            }
            UpdateModel();
        });
        DrawEquipSetCopyModeButton();
        base.UpdateUI();
    }
    protected override void UpdateEquipIcon(List <CharaInfo.EquipItem> equip_set_info)
    {
        //IL_0310: Unknown result type (might be due to invalid IL or missing references)
        SetActive(transRoot, UI.LBL_CHANGE_MODE, isVisualMode);
        int i = 0;

        for (int num = 7; i < num; i++)
        {
            SetEvent(FindCtrl(transRoot, icons[i]), "EMPTY", 0);
            SetEvent(FindCtrl(transRoot, icons_btn[i]), "EMPTY", 0);
            SetLabelText(FindCtrl(transRoot, icons_level[i]), string.Empty);
        }
        bool flag  = isVisualMode;
        bool flag2 = isVisualMode;
        bool flag3 = isVisualMode;
        bool flag4 = isVisualMode;
        int  j     = 0;

        for (int num2 = localEquipSet.item.Length; j < num2; j++)
        {
            ITEM_ICON_TYPE iTEM_ICON_TYPE = ITEM_ICON_TYPE.NONE;
            RARITY_TYPE?   nullable       = null;
            ELEMENT_TYPE   eLEMENT_TYPE   = ELEMENT_TYPE.MAX;
            int            num3           = -1;
            EquipItemInfo  equipItemInfo  = localEquipSet.item[j];
            EquipItemTable.EquipItemData equipItemData = null;
            if (equipItemInfo != null)
            {
                switch (equipItemInfo.tableData.type)
                {
                case EQUIPMENT_TYPE.ARMOR:
                    flag2 = false;
                    break;

                case EQUIPMENT_TYPE.HELM:
                    flag = false;
                    break;

                case EQUIPMENT_TYPE.ARM:
                    flag3 = false;
                    break;

                case EQUIPMENT_TYPE.LEG:
                    flag4 = false;
                    break;
                }
                equipItemData = ((!isVisualMode) ? Singleton <EquipItemTable> .I.GetEquipItemData(equipItemInfo.tableID) : GetVisualModeTargetTable(equipItemInfo.tableData.id, equipItemInfo.tableData.type, record.charaInfo));
            }
            if (isVisualMode)
            {
                if (equipItemData != null)
                {
                    num3 = equipItemData.GetIconID(GetCharaSex());
                    SetActive(FindCtrl(transRoot, icons_level[j]), false);
                }
            }
            else if (equipItemInfo != null && equipItemInfo.tableID != 0)
            {
                num3 = equipItemData.GetIconID(GetCharaSex());
                SetActive(FindCtrl(transRoot, icons_level[j]), true);
                string text = string.Format(StringTable.Get(STRING_CATEGORY.MAIN_STATUS, 1u), equipItemInfo.level.ToString());
                SetLabelText(FindCtrl(transRoot, icons_level[j]), text);
            }
            Transform parent   = FindCtrl(transRoot, icons[j]);
            ItemIcon  itemIcon = ItemIcon.CreateEquipItemIconByEquipItemInfo(equipItemInfo, GetCharaSex(), parent, null, -1, "EQUIP", j, false, -1, false, null, false, false);
            SetLongTouch(itemIcon.transform, "DETAIL", j);
            SetEvent(FindCtrl(transRoot, icons_btn[j]), "DETAIL", j);
            SetEvent(itemIcon.transform, "DETAIL", j);
            itemIcon.get_gameObject().SetActive(num3 != -1);
            if (num3 != -1)
            {
                itemIcon.SetEquipExtInvertedColor(equipItemInfo, base.GetComponent <UILabel>(transRoot, (Enum)icons_level[j]));
            }
        }
        if (flag && record.charaInfo.hId != 0)
        {
            int            index     = 4;
            int            hId       = record.charaInfo.hId;
            EQUIPMENT_TYPE e_type    = EQUIPMENT_TYPE.HELM;
            CharaInfo      charaInfo = record.charaInfo;
            SetVisualModeIcon(index, hId, e_type, charaInfo);
        }
        if (flag2 && record.charaInfo.aId != 0)
        {
            int            index2     = 3;
            int            aId        = record.charaInfo.aId;
            EQUIPMENT_TYPE e_type2    = EQUIPMENT_TYPE.ARMOR;
            CharaInfo      charaInfo2 = record.charaInfo;
            SetVisualModeIcon(index2, aId, e_type2, charaInfo2);
        }
        if (flag3 && record.charaInfo.rId != 0)
        {
            int            index3     = 5;
            int            rId        = record.charaInfo.rId;
            EQUIPMENT_TYPE e_type3    = EQUIPMENT_TYPE.ARM;
            CharaInfo      charaInfo3 = record.charaInfo;
            SetVisualModeIcon(index3, rId, e_type3, charaInfo3);
        }
        if (flag4 && record.charaInfo.lId != 0)
        {
            int            index4     = 6;
            int            lId        = record.charaInfo.lId;
            EQUIPMENT_TYPE e_type4    = EQUIPMENT_TYPE.LEG;
            CharaInfo      charaInfo4 = record.charaInfo;
            SetVisualModeIcon(index4, lId, e_type4, charaInfo4);
        }
    }
    public override void UpdateUI()
    {
        base.UpdateUI();
        SetActive((Enum)UI.SPR_COUNT_0_ON, exceedCount > 0);
        SetActive((Enum)UI.SPR_COUNT_1_ON, exceedCount > 1);
        SetActive((Enum)UI.SPR_COUNT_2_ON, exceedCount > 2);
        SetActive((Enum)UI.SPR_COUNT_3_ON, exceedCount > 3);
        SetLabelText((Enum)UI.LBL_SELECT_NOW, (selectPageIndex + 1).ToString());
        UpdateBonusDetail(true);
        bool is_only_lapis = true;
        int  item_num      = exceedData.exceed.Length;

        SetGrid(UI.GRD_LAPIS, "SmithExceedItem", item_num, false, delegate(int i, Transform t, bool is_recycle)
        {
            //IL_0276: Unknown result type (might be due to invalid IL or missing references)
            //IL_0295: Unknown result type (might be due to invalid IL or missing references)
            //IL_02a3: Unknown result type (might be due to invalid IL or missing references)
            //IL_02a8: Unknown result type (might be due to invalid IL or missing references)
            //IL_02af: Unknown result type (might be due to invalid IL or missing references)
            //IL_02b4: Unknown result type (might be due to invalid IL or missing references)
            if (exceedCount >= 4)
            {
                SetActive(t, false);
            }
            else if (i < selectPageIndex * 3 || i >= (selectPageIndex + 1) * 3)
            {
                SetActive(t, false);
            }
            else
            {
                EquipItemExceedTable.EquipItemExceedData.ExceedNeedItem exceedNeedItem = exceedData.exceed[i];
                if (exceedNeedItem == null || exceedNeedItem.itemId == 0 || exceedNeedItem.num[exceedCount] == 0)
                {
                    SetActive(t, false);
                }
                else
                {
                    ItemTable.ItemData itemData = Singleton <ItemTable> .I.GetItemData(exceedNeedItem.itemId);
                    if (itemData == null)
                    {
                        SetActive(t, false);
                    }
                    else
                    {
                        if (itemData.type != ITEM_TYPE.LAPIS)
                        {
                            is_only_lapis = false;
                        }
                        SetActive(t, true);
                        int haveingItemNum = MonoBehaviourSingleton <InventoryManager> .I.GetHaveingItemNum(exceedNeedItem.itemId);
                        int num            = (int)exceedNeedItem.num[exceedCount];
                        ItemIcon.GetIconShowData(REWARD_TYPE.ITEM, exceedNeedItem.itemId, out int _, out ITEM_ICON_TYPE icon_type, out RARITY_TYPE? _, out ELEMENT_TYPE _, out EQUIPMENT_TYPE? _, out int _, out int _, out GET_TYPE _, 0);
                        Transform val     = FindCtrl(t, UI.OBJ_MATERIAL_ICON_ROOT);
                        bool flag2        = haveingItemNum >= num;
                        ItemIcon itemIcon = ItemIconMaterial.CreateMaterialIcon(icon_type, itemData, val, haveingItemNum, num, (!flag2) ? "NEED" : "NEXT", i, false);
                        SetMaterialInfo(itemIcon._transform, REWARD_TYPE.ITEM, exceedNeedItem.itemId, GetCtrl(UI.SCR_LAPIS_ROOT));
                        ItemIconMaterial itemIconMaterial = itemIcon as ItemIconMaterial;
                        if (itemIconMaterial != null)
                        {
                            itemIconMaterial.SetVisibleBG(false);
                        }
                        FindCtrl(val, UI.SPR_EXCEED_BTN_BG).set_parent(itemIcon._transform);
                        SetActive(t, UI.SPR_EXCEED_GRAYOUT, !flag2);
                        if (itemData.endDate != default(DateTime))
                        {
                            string format = StringTable.Get(STRING_CATEGORY.SHOP, 15u);
                            SetLabelText(t, UI.LBL_LIMITED, string.Format(format, itemData.endDate.ToString("yyyy/MM/dd HH:mm")));
                        }
                        else
                        {
                            SetActive(t, UI.OBJ_EXCEED_LIMITED, false);
                        }
                        if (!IsValidExceedSection())
                        {
                            if (itemIcon.GetComponent <UINoAuto>() == null)
                            {
                                itemIcon.get_gameObject().AddComponent <UINoAuto>();
                            }
                            if (itemIcon.GetComponent <UIButtonScale>() == null)
                            {
                                UIButtonScale uIButtonScale = itemIcon.get_gameObject().AddComponent <UIButtonScale>();
                                uIButtonScale.hover         = Vector3.get_one();
                                uIButtonScale.pressed       = UIButtonEffect.buttonScale_pressed;
                                uIButtonScale.duration      = UIButtonEffect.buttonScale_duration;
                            }
                        }
                    }
                }
            }
        });
        bool flag = exceedCount < 4;

        SetActive((Enum)UI.OBJ_VALID_EXCEED_ROOT, flag);
        SetActive((Enum)UI.OBJ_INVALID_EXCEED_ROOT, !flag);
        int    id   = (!is_only_lapis) ? 6 : 5;
        string text = StringTable.Get(STRING_CATEGORY.ITEM_DETAIL, (uint)id);

        SetLabelText((Enum)UI.LBL_USE_MATERIAL_NAME, text);
    }
Ejemplo n.º 4
0
    private void InitListItem(TaskData data, Transform root)
    {
        //IL_009b: Unknown result type (might be due to invalid IL or missing references)
        //IL_01c2: Unknown result type (might be due to invalid IL or missing references)
        //IL_01c7: Expected O, but got Unknown
        //IL_01e1: Unknown result type (might be due to invalid IL or missing references)
        //IL_01e6: Expected O, but got Unknown
        //IL_01f9: Unknown result type (might be due to invalid IL or missing references)
        //IL_01fe: Expected O, but got Unknown
        //IL_020d: Unknown result type (might be due to invalid IL or missing references)
        //IL_0212: Expected O, but got Unknown
        SetActive(root, UI.OBJ_CLEARED_ITEM, data.info.status == 2 || data.info.status == 3);
        SetActive(root, UI.OBJ_NOT_CLEARED_ITEM, data.info.status == 1);
        Transform val = FindCtrl(root, UI.SPR_GAUGE);

        if (val != null)
        {
            val.set_localScale(new Vector3(Mathf.Clamp((float)data.info.progress / (float)data.tableData.goalNum, 0f, 1f), 1f, 1f));
        }
        SetLabelText(root, UI.LBL_GAUGE, data.info.progress.ToString() + "/" + data.tableData.goalNum.ToString());
        SetLabelText(root, UI.LBL_CONDITION, data.tableData.title);
        SetLabelText(root, UI.LBL_REWARD_NAME, data.tableData.detail);
        if (data.tableData.rewardNum <= 1)
        {
            SetActive(root, UI.LBL_ITEM, false);
        }
        else
        {
            SetActive(root, UI.LBL_ITEM, true);
            SetLabelText(root, UI.LBL_ITEM, "x" + data.tableData.rewardNum.ToString());
        }
        ItemIcon itemIcon = ItemIcon.CreateRewardItemIcon(data.tableData.rewardType, (uint)data.tableData.itemId, FindCtrl(root, UI.OBJ_ICON_ROOT), -1, null, 0, false, -1, false, null, false, false, ItemIcon.QUEST_ICON_SIZE_TYPE.DEFAULT);

        SetMaterialInfo(itemIcon._transform, data.tableData.rewardType, (uint)data.tableData.itemId, scrollView.get_transform());
        UIButton component = root.GetComponent <UIButton>();

        if (component != null)
        {
            component.tweenTarget = itemIcon.get_gameObject();
        }
        GameObject val2 = FindCtrl(root, UI.SPR_NOT_RECIEVED).get_gameObject();
        GameObject val3 = FindCtrl(root, UI.SPR_RECIEVED).get_gameObject();

        if (data.info.status == 2)
        {
            SetButtonEnabled(root, true);
            SetEvent(root, "RECEIVE_REWARD", data);
            val2.SetActive(true);
            val3.SetActive(false);
        }
        else if (data.info.status == 3)
        {
            SetButtonEnabled(root, false);
            val2.SetActive(false);
            val3.SetActive(true);
        }
        else
        {
            SetButtonEnabled(root, false);
        }
    }
Ejemplo n.º 5
0
    protected override void UpdateEquipIcon(List <CharaInfo.EquipItem> equip_set_info)
    {
        //IL_0300: Unknown result type (might be due to invalid IL or missing references)
        //IL_0398: Unknown result type (might be due to invalid IL or missing references)
        SetActive(transRoot, UI.LBL_CHANGE_MODE, isVisualMode);
        int i = 0;

        for (int num = 7; i < num; i++)
        {
            SetEvent(FindCtrl(transRoot, icons[i]), "EMPTY", 0);
            SetEvent(FindCtrl(transRoot, icons_btn[i]), "EMPTY", 0);
            SetLabelText(FindCtrl(transRoot, icons_level[i]), string.Empty);
        }
        bool flag  = isVisualMode;
        bool flag2 = isVisualMode;
        bool flag3 = isVisualMode;
        bool flag4 = isVisualMode;

        if (localEquipSet != null)
        {
            int j = 0;
            for (int num2 = localEquipSet.item.Length; j < num2; j++)
            {
                ITEM_ICON_TYPE iTEM_ICON_TYPE = ITEM_ICON_TYPE.NONE;
                RARITY_TYPE?   nullable       = null;
                ELEMENT_TYPE   eLEMENT_TYPE   = ELEMENT_TYPE.MAX;
                int            num3           = -1;
                EquipItemInfo  equipItemInfo  = localEquipSet.item[j];
                EquipItemTable.EquipItemData equipItemData = null;
                if (equipItemInfo != null)
                {
                    switch (equipItemInfo.tableData.type)
                    {
                    case EQUIPMENT_TYPE.ARMOR:
                        flag2 = false;
                        break;

                    case EQUIPMENT_TYPE.HELM:
                        flag = false;
                        break;

                    case EQUIPMENT_TYPE.ARM:
                        flag3 = false;
                        break;

                    case EQUIPMENT_TYPE.LEG:
                        flag4 = false;
                        break;
                    }
                    equipItemData = ((!isVisualMode) ? Singleton <EquipItemTable> .I.GetEquipItemData(equipItemInfo.tableID) : GetVisualModeTargetTable(equipItemInfo.tableData.id, equipItemInfo.tableData.type, record.charaInfo));
                }
                if (isVisualMode)
                {
                    if (equipItemData != null)
                    {
                        iTEM_ICON_TYPE = ItemIcon.GetItemIconType(equipItemData.type);
                        nullable       = equipItemData.rarity;
                        eLEMENT_TYPE   = equipItemData.GetTargetElementPriorityToTable();
                        num3           = equipItemData.GetIconID(MonoBehaviourSingleton <UserInfoManager> .I.userStatus.sex);
                        SetActive(FindCtrl(transRoot, icons_level[j]), false);
                    }
                }
                else if (equipItemInfo != null && equipItemInfo.tableID != 0)
                {
                    num3 = equipItemData.GetIconID(MonoBehaviourSingleton <UserInfoManager> .I.userStatus.sex);
                    SetActive(FindCtrl(transRoot, icons_level[j]), true);
                    string text = string.Format(StringTable.Get(STRING_CATEGORY.MAIN_STATUS, 1u), equipItemInfo.level.ToString());
                    SetLabelText(FindCtrl(transRoot, icons_level[j]), text);
                }
                Transform val = FindCtrl(transRoot, icons[j]);
                val.GetComponentsInChildren <ItemIcon>(true, Temporary.itemIconList);
                int k = 0;
                for (int count = Temporary.itemIconList.Count; k < count; k++)
                {
                    Temporary.itemIconList[k].get_gameObject().SetActive(true);
                }
                Temporary.itemIconList.Clear();
                ItemIcon itemIcon = ItemIcon.CreateEquipItemIconByEquipItemInfo(equipItemInfo, MonoBehaviourSingleton <UserInfoManager> .I.userStatus.sex, val, null, -1, "EQUIP", j, false, -1, false, null, false, false);
                SetLongTouch(itemIcon.transform, "DETAIL", j);
                SetEvent(FindCtrl(transRoot, icons_btn[j]), "DETAIL", j);
                itemIcon.get_gameObject().SetActive(num3 != -1);
                if (num3 != -1)
                {
                    itemIcon.SetEquipExtInvertedColor(equipItemInfo, base.GetComponent <UILabel>((Enum)icons_level[j]));
                }
                UpdateEquipSkillButton(equipItemInfo, j);
            }
            ResetTween(transRoot, UI.OBJ_EQUIP_ROOT, 0);
            PlayTween(transRoot, UI.OBJ_EQUIP_ROOT, true, null, false, 0);
        }
        if (flag && record.charaInfo.hId != 0)
        {
            int            index     = 4;
            int            hId       = record.charaInfo.hId;
            EQUIPMENT_TYPE e_type    = EQUIPMENT_TYPE.HELM;
            CharaInfo      charaInfo = record.charaInfo;
            SetVisualModeIcon(index, hId, e_type, charaInfo);
        }
        if (flag2 && record.charaInfo.aId != 0)
        {
            int            index2     = 3;
            int            aId        = record.charaInfo.aId;
            EQUIPMENT_TYPE e_type2    = EQUIPMENT_TYPE.ARMOR;
            CharaInfo      charaInfo2 = record.charaInfo;
            SetVisualModeIcon(index2, aId, e_type2, charaInfo2);
        }
        if (flag3 && record.charaInfo.rId != 0)
        {
            int            index3     = 5;
            int            rId        = record.charaInfo.rId;
            EQUIPMENT_TYPE e_type3    = EQUIPMENT_TYPE.ARM;
            CharaInfo      charaInfo3 = record.charaInfo;
            SetVisualModeIcon(index3, rId, e_type3, charaInfo3);
        }
        if (flag4 && record.charaInfo.lId != 0)
        {
            int            index4     = 6;
            int            lId        = record.charaInfo.lId;
            EQUIPMENT_TYPE e_type4    = EQUIPMENT_TYPE.LEG;
            CharaInfo      charaInfo4 = record.charaInfo;
            SetVisualModeIcon(index4, lId, e_type4, charaInfo4);
        }
    }