Ejemplo n.º 1
0
    private void LoadRenderObj(string strObj, string strMaterial)
    {
        //人物资源预先加载
        IRenderObj    obj = null;
        IRenderSystem rs  = RareEngine.Instance().GetRenderSystem();

        rs.CreateRenderObj(ref strObj, ref obj, null, Vector3.zero, TaskPriority.TaskPriority_Normal, true);
        if (obj != null)
        {
            obj.ApplyMaterial(strMaterial);
            rs.RemoveRenderObj(obj);
        }
    }