Ejemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        //Debug.Log("Destroyer Triggered!");
        IDestroyable other = collision.GetComponent <IDestroyable>();

        if (other != null && collision.tag != "Player")
        {
            other.IDestroy();
            if (monster != null && !monster.GetComponent <Monster>().isDead)
            {
                HighScore.AddScore();
            }
        }
    }