Ejemplo n.º 1
0
        public static void deleteMember()
        {
#if UNITY_EDITOR
            Debug.Log("GamePot - UNITY EDITOR DUMMY CALLBACK deleteMember always success");
            // Temporary user info for UnityEditor Development mode
            if (GamePotEventListener.s_instance != null)
            {
                GamePotEventListener.s_instance.onDeleteMemberSuccess();
            }
            else
            {
                Debug.LogError("GamePot UnityEditor listener is NULL");
            }
#elif UNITY_IOS
            GamePotUnityPluginiOS.deleteMember();
#elif UNITY_ANDROID
            GamePotUnityPluginAOS.deleteMember();
#endif
        }