Ejemplo n.º 1
0
 public void OnUpdate()
 {
     if (Time.time - mAttachTime > mBuffCfg.mDuration)
     {
         OwnActor.GetBuffCmpt().RemoveBuff(this);
         return;
     }
     UpdateEffectActorList();
 }
Ejemplo n.º 2
0
        private void Start()
        {
            GameActor gameActor = ActorSys.Instance.GetMainActor();

            mGameActor = gameActor;
            BuffCmpt buffCmpt = mGameActor.GetBuffCmpt();

            buffCmpt.AddOnBuffAddListener(OnAddBuff);
            buffCmpt.AddOnRemoveAddListener(OnRemoveBuff);
        }
Ejemplo n.º 3
0
 private void AddBuffEffect(GameActor targetActor)
 {
     if (mBuffCfg.mBuffEffectConfig.mBuffCfgId > 0)
     {
         var buffCmpt = targetActor.GetBuffCmpt();
         if (null != buffCmpt)
         {
             var buff = BuffConfigMgr.Instance.GetBuff(mBuffCfg.mBuffEffectConfig.mBuffCfgId);
             buffCmpt.AddBuff(buff);
         }
     }
 }