public void RecoverFloorsTransform() { if (ShowUnderFloors) { foreach (var item in ChildNodes) { FloorController floor = item as FloorController; if (floor) { floor.RecoverPosInBuilding(); } } } }
public void RecoverFloorsTransform() { if (ShowUnderFloors) { foreach (var item in ChildNodes) { FloorController floor = item as FloorController; if (floor) { floor.RecoverPosInBuilding(); } } } }