Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        fightState = GameObject.FindWithTag("FightState").GetComponent <FightState>();
        fightState.SetShopComponent(GetComponent <ShopScene>());

        foreach (Transform tf in canvas.transform)
        {
            tf.gameObject.SetActive(false);
        }
        gameObject.SetActive(false);
    }