Ejemplo n.º 1
0
        public void Initialize_PassedFightId_ShouldReturnFreshState()
        {
            var fightEntity = new Fight
            {
                Id            = 1,
                BlueAthleteId = "abcd",
                RedAthleteId  = "efgh"
            };
            var context    = GetDefaultDatabaseContext();
            var fightState = new FightState(context);

            context.Fights.Add(fightEntity);
            context.SaveChanges();

            fightState.Initialize(1);
            var expected = new FightState(context)
            {
                BlueFighter = new Fighter("abcd", new List <FightPoint>()),
                RedFighter  = new Fighter("efgh", new List <FightPoint>()),
                Round       = 0,
                Id          = 1
            };

            Assert.Equal(expected, fightState);
        }
Ejemplo n.º 2
0
        public void SetMode_ShouldSetModeToPause()
        {
            var context = new Mocks().GetDefaultDatabaseContext();

            var fightEntity = new Fight
            {
                Id            = 1,
                BlueAthleteId = "abcd",
                RedAthleteId  = "efgh",
                Structure     = new FightStructure()
                {
                    Round = new Round()
                    {
                        BreakDuration = 1000,
                        Duration      = 3000,
                        RoundsCount   = 3
                    }
                }
            };

            context.Fights.Add(fightEntity);
            context.SaveChanges();

            var state = new FightState(context);

            state.Initialize(1);

            state.SetMode("pause");
            Assert.Equal(state.RemainingTime, 1000);
        }
Ejemplo n.º 3
0
        public void Initialize_PassedFightId_ShouldReturnPersistedState()
        {
            var fightEntity = new Fight
            {
                Id            = 1,
                BlueAthleteId = "abcd",
                RedAthleteId  = "efgh"
            };
            var fightPoints = new List <FightPoint>
            {
                new FightPoint
                {
                    FightId   = 1,
                    JudgeId   = "qwerty",
                    Points    = 9,
                    FighterId = "abcd",
                    RoundId   = 1
                },
                new FightPoint
                {
                    FightId   = 1,
                    JudgeId   = "qwerty",
                    Points    = 10,
                    FighterId = "efgh",
                    RoundId   = 1
                }
            };
            var context    = GetDefaultDatabaseContext();
            var fightState = new FightState(context);

            context.Fights.Add(fightEntity);
            context.FightPoints.AddRange(fightPoints);
            context.SaveChanges();

            fightState.Initialize(1);
            var expected = new FightState(context)
            {
                BlueFighter = new Fighter("abcd", fightPoints.Where(f => f.FighterId == "abcd").ToList()),
                RedFighter  = new Fighter("efgh", fightPoints.Where(f => f.FighterId == "efgh").ToList())
            };

            Assert.Equal(expected, fightState);
        }
Ejemplo n.º 4
0
 public void InitState(int id)
 {
     _fightState.Initialize(id);
 }