Ejemplo n.º 1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.collider.enabled && collision.gameObject.tag == "Enemy")
     {
         collision.collider.enabled = false;
         EnemyHealth eh = collision.gameObject.GetComponent <EnemyHealth>();
         eh.AdjustHitpoints(-9999);
         AdjustHitpoints(-1);
     }
 }
Ejemplo n.º 2
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.tag == "Enemy")
     {
         EnemyHealth health = collision.gameObject.GetComponent <EnemyHealth>();
         health.AdjustHitpoints(-damage);
         target = null;
         Destroy(gameObject);
     }
 }