Ejemplo n.º 1
0
 void Start()
 {
     Physics2D.IgnoreLayerCollision(LayerMask.NameToLayer("Player"), LayerMask.NameToLayer("Enemy"));
     Physics2D.IgnoreLayerCollision(LayerMask.NameToLayer("Enemy"), LayerMask.NameToLayer("Enemy"));
     // StartTimer();
     combatQueue = new CombatQueue();
     attackAnimators.Add(player.GetComponent <AttackMoves>());
     playerController = player.GetComponent <HeroKnight>();
 }