Ejemplo n.º 1
0
 public void updateXP()
 {
     _characterStats = GameObject.Find("Game manager").GetComponent <Character_stats>();
     if (_characterStats.Player_xp > 0)
     {
         gameObject.GetComponent <Animator>().Play("Bar_init");
     }
     else
     {
         gameObject.GetComponent <Animator>().Play("Bar_init_reverse");
     }
     updateBar("Level " + _characterStats.Player_level.ToString()
               , _characterStats.Player_xp + "/" + _characterStats.Player_needed_xp.ToString(),
               _characterStats.getPercentOfXP().ToString() + " %");
 }
Ejemplo n.º 2
0
 public void updateXP()
 {
     xp.GetComponent <Text_animation>().startAnim(_characterStats.Player_xp.ToString() + "/" + _characterStats.Player_needed_xp.ToString(), 1f);
     level.GetComponent <Text_animation>().startAnim("Level " + _characterStats.Player_level.ToString(), 0.01f);
     percentage.GetComponent <Text_animation>().startAnim(_characterStats.getPercentOfXP().ToString() + " %", 1f);
 }