public void SetVisibilityOfInspectorCorrectly(bool isVisible)
        {
            // Act
            buildModeHUDController.SetVisibilityOfInspector(isVisible);

            // Assert
            Assert.AreEqual(isVisible, buildModeHUDController.isEntityListVisible);
            buildModeHUDController.view.Received(1).SetVisibilityOfInspector(isVisible);
        }