Ejemplo n.º 1
0
 public void InitializeProjectile(BaseBullet loadedBullet, string tag, Vector3 bulletDirection)
 {
     bullet       = loadedBullet;
     rb           = GetComponent <Rigidbody2D>();
     visualBullet = GetComponent <Animator>();
     visualBullet.runtimeAnimatorController = bullet.GetSprite();
     direction = Vector3.Normalize(bulletDirection - transform.position);
     senderTag = tag;
     isReady   = true;
 }