Ejemplo n.º 1
0
        public void Test960Castling()
        {
            AtomicChessGame game = new AtomicChessGame("rqknrnbb/pppppppp/8/8/8/8/PPPPPPPP/RQKNRNBB w KQkq - 0 1");

            string[] moves = { "g2g3", "d8c6", "h2h3", "f8e6", "f2f3", "f7f6", "a2a3", "g8f7", "b2b3", "g7g6", "c2c3", "h8g7", "e2e3", "b7b6", "d2d3", "b8b7", "c3c4" };
            foreach (string m in moves)
            {
                game.ApplyMove(new Move(m.Substring(0, 2), m.Substring(2, 2), game.WhoseTurn), true);
            }

            Assert.True(game.IsValidMove(new Move("C8", "E8", Player.Black)));
            Assert.True(game.IsValidMove(new Move("C8", "A8", Player.Black)));
        }
Ejemplo n.º 2
0
        public void Test960Castling2()
        {
            AtomicChessGame game = new AtomicChessGame("bnrbkrnq/pppppppp/8/8/8/8/PPPPPPPP/BNRBKRNQ w KQkq - 0 1");

            string[] moves = { "b2b3", "h7h6", "a1b2", "g7g6", "b1a3", "e7e6", "c2c3", "d7d6", "d1c2", "c7c6", "g1f3", "b7b6", "h2h3", "a7a6", "h1h2", "f7f6" };
            foreach (string m in moves)
            {
                game.ApplyMove(new Move(m.Substring(0, 2), m.Substring(2, 2), game.WhoseTurn), true);
            }

            Assert.True(game.IsValidMove(new Move("E1", "C1", Player.White)));
            Assert.True(game.IsValidMove(new Move("E1", "F1", Player.White)));
        }
Ejemplo n.º 3
0
        public static void ValidateThatEmptyCannotMove()
        {
            AtomicChessGame game  = new AtomicChessGame();
            var             move  = new Move("c3", "c4", Player.White);
            var             valid = game.IsValidMove(move);

            Assert.IsFalse(valid);
        }
Ejemplo n.º 4
0
        public void TestExplosionWhenInCheck()
        {
            Piece[][] board = new Piece[8][]
            {
                new[] { o, o, o, o, o, o, kb, o },
                new[] { o, o, o, o, o, o, pb, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, qw, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { rb, o, o, o, kw, o, o, o }
            };
            AtomicChessGame game = new AtomicChessGame(board, Player.White);

            Assert.True(game.IsValidMove(new Move("G4", "G7", Player.White)));
        }
Ejemplo n.º 5
0
        public void TestValidMoveAdjacentKings()
        {
            Piece[][] board = new Piece[8][]
            {
                new[] { o, o, o, o, o, o, o, o },
                new[] { pw, pw, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, o, o, o },
                new[] { o, o, o, o, o, kb, o, kw }
            };
            AtomicChessGame game = new AtomicChessGame(board, Player.Black);

            Assert.True(game.IsValidMove(new Move("F1", "G1", Player.Black)));
        }
Ejemplo n.º 6
0
 public void TestExplosionWhenInCheck()
 {
     Piece[][] board = new Piece[8][]
     {
         new[] { o, o, o, o, o, o, kb, o },
         new[] { o, o, o, o, o, o, pb, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, qw, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { rb, o, o, o, kw, o, o, o }
     };
     AtomicChessGame game = new AtomicChessGame(board, Player.White);
     Assert.True(game.IsValidMove(new Move("G4", "G7", Player.White)));
 }
Ejemplo n.º 7
0
 public void TestValidMoveAdjacentKings()
 {
     Piece[][] board = new Piece[8][]
     {
         new[] { o, o, o, o, o, o, o, o },
         new[] { pw, pw, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, o, o, o },
         new[] { o, o, o, o, o, kb, o, kw }
     };
     AtomicChessGame game = new AtomicChessGame(board, Player.Black);
     Assert.True(game.IsValidMove(new Move("F1", "G1", Player.Black)));
 }