public override void Transition()
 {
     if (!_transitioning)
     {
         _transitioning = true;
         Music.Play(Music.Whoosh);
         str.Solve(PalindromePuzzle.SOLVE_FADEOUT_TYPE.FLYOUT);
     }
 }
Beispiel #2
0
        public void Solve()
        {
            Solved = true;

            // select random fadeout type
            Array values = Enum.GetValues(typeof(SOLVE_FADEOUT_TYPE));
            SOLVE_FADEOUT_TYPE fadeoutType = (SOLVE_FADEOUT_TYPE)values.GetValue(r.Next(values.Length));

            // AnimatedString.Solve(fadeoutType);
            AnimatedString.Solve(SOLVE_FADEOUT_TYPE.FLYOUT);
        }