Beispiel #1
0
 void Start()
 {
     registry = transform.parent.gameObject.GetComponent <ChlorineRegister>();
     registry.register(this);
     killingPower = registry.baseKillingPower;
     StartCoroutine("decay");
 }
 void Start()
 {
     registry = transform.parent.gameObject.GetComponent <BoidRegister>();
     registry.register(this);
     rb             = GetComponent <Rigidbody>();
     chlorine       = registry.maxChlorine;
     power          = registry.maxPower;
     algaeCluster   = registry.algaeCluster;
     chlorineClouds = registry.chlorineClouds;
     boids          = new HashSet <BoidController>();
     cluster        = new HashSet <AlgaeController>();
     clouds         = new HashSet <ChlorineController>();
     closestChunk   = Vector3.zero;
 }