Beispiel #1
0
        static void Main(string[] args)
        {
            //Instantiate new shelter & new virtual pets
            VirtualPetShelter shelter = new VirtualPetShelter();
            VirtualPet        fidget  = new VirtualPet("Fidget", "mini-moo", 67, 22, 54);
            VirtualPet        tito    = new VirtualPet("Tito  ", "minotaur", 73, 45, 87);
            VirtualPet        pinky   = new VirtualPet("Pinky ", "unicorn", 79, 68, 94);

            // add pets to list
            shelter.AddPet(tito);
            shelter.AddPet(fidget);
            shelter.AddPet(pinky);
            List <VirtualPet> pets = shelter.GetPet();

            //volunteer options
            Console.WriteLine("Hello! Welcome to the Virtual Pet Shelter. Type 1 for manager or 2 for volunteer");
            int userSel = int.Parse(Console.ReadLine());

            if (userSel == 2)
            {
                Console.WriteLine("Thanks for coming in to volunteer today");
                Volunteer sign = new Volunteer();
                Console.WriteLine(sign.CheckIn());
                Console.WriteLine("Current Pet Status");
                Console.WriteLine(" ");

                Console.WriteLine("Name       |Hunger    |Thirst   |Boredom");
                Console.WriteLine("____________________________________________");

                // print out table with status
                foreach (VirtualPet pet in pets)
                {
                    Console.WriteLine(pet.Name + "     | " + pet.Hunger + "       | " + pet.Water + "      | " + pet.Play);
                    Console.WriteLine(" ");
                }
                Console.WriteLine("Type yes if you would like to take care of the pets now");
                string userAns = Console.ReadLine().ToLower();

                while (userAns.Equals("yes"))
                {
                    Console.WriteLine("What do you want to do?");
                    Console.WriteLine("");
                    Console.WriteLine("1 Feed the Pets");
                    Console.WriteLine("2 Water the Pets");
                    Console.WriteLine("3 Play with the Pets");
                    Console.WriteLine("4 Quit");
                    int userResp = int.Parse(Console.ReadLine());

                    switch (userResp)
                    {
                    case 1:
                        Volunteer hungry = new Volunteer();
                        hungry.Feed();
                        Console.WriteLine("The pets have been fed.");
                        break;

                    case 2:
                        Volunteer thirsty = new Volunteer();
                        thirsty.Thirst();
                        Console.WriteLine("The pets have been watered");
                        break;

                    case 3:
                        Volunteer fetch = new Volunteer();
                        fetch.Activity();
                        Console.WriteLine("Which pet would you like to play with?");
                        foreach (VirtualPet pet in pets)
                        {
                            Console.WriteLine(pet.Name);
                        }
                        string choice = Console.ReadLine().ToLower();
                        Console.WriteLine("You have played with  " + choice);
                        break;

                    case 4:
                        userAns = "test";
                        break;

                    default:
                        break;
                    }
                }
            }

            //manager options
            if (userSel == 1)
            {
                // print out table with status
                Console.WriteLine("Current Pet Status");
                Console.WriteLine(" ");
                Console.WriteLine("Name       |Hunger    |Thirst   |Boredom");
                Console.WriteLine("____________________________________________");

                foreach (VirtualPet pet in pets)
                {
                    Console.WriteLine(pet.Name + "     | " + pet.Hunger + "       | " + pet.Water + "      | " + pet.Play);
                    Console.WriteLine(" ");
                }
                Console.WriteLine("Type yes to do some work");
                string userAns = Console.ReadLine().ToLower();

                while (userAns.Equals("yes"))
                {
                    Console.WriteLine("");
                    Console.WriteLine("1 Play with the Pets");
                    Console.WriteLine("2 Adopt out a Pet");
                    Console.WriteLine("3 Sign in");
                    Console.WriteLine("4 Quit");
                    int userResp = int.Parse(Console.ReadLine());

                    switch (userResp)
                    {
                    case 1:
                        Console.WriteLine("Which pet would you like to play with?");
                        foreach (VirtualPet pet in pets)
                        {
                            Console.WriteLine(pet.Name);
                        }
                        string choice = Console.ReadLine().ToLower();
                        Console.WriteLine("You have played with  " + choice);
                        break;

                    case 2:
                        Console.WriteLine("Which pet is going to be adopted?");
                        foreach (VirtualPet pet in pets)
                        {
                            Console.WriteLine(pet.Name + "      " + pet.Description);
                        }
                        string  adoptee = Console.ReadLine().ToLower();
                        Manager newHome = new Manager();
                        Console.WriteLine(newHome.Adopt());
                        break;

                    case 3:
                        Manager swipe = new Manager();
                        Console.WriteLine(swipe.CheckIn());
                        break;

                    case 4:
                        userAns = "test";
                        break;
                    }
                }

                Console.WriteLine("Quit");
            }
        }
        static void Main(string[] args)
        {
            //Local Variables
            string exitMainMenu = "no";
            int    userResponse;
            string exitExistingMenu = "no";

            //instantiate objects from PetDetails
            PetDetails dog    = new PetDetails("Dog", "Dog Food", "Nuno", 25, 5, 7);
            PetDetails cat    = new PetDetails("Cat", "Cat Food", "Lucy", 22, 4, 9);
            PetDetails bird   = new PetDetails("Bird", "Bird Food", "Tweety", 20, 3, 6);
            PetDetails turtle = new PetDetails("Turtle", "Turtle Food", "Maverick", 24, 6, 5);

            Manager   Manager1   = new Manager(0, true);
            Volunteer Volunteer1 = new Volunteer();

            Manager1.Dog    = dog;
            Manager1.Cat    = cat;
            Manager1.Bird   = bird;
            Manager1.Turtle = turtle;

            Volunteer1.Dog    = dog;
            Volunteer1.Cat    = cat;
            Volunteer1.Bird   = bird;
            Volunteer1.Turtle = turtle;


            //While loop for main menu
            Console.WriteLine("Welcome to the Seamus Hobans Pet Shop");
            while (exitMainMenu.Equals("no"))
            {
                Console.WriteLine("Are you a manager or an volunteer?");
                Console.WriteLine("Select 1 if your a manager");
                Console.WriteLine("Select 2 if your an volunteer");
                Console.WriteLine("Select 3 to exit");
                userResponse = int.Parse(Console.ReadLine());
                Console.Clear();
                exitExistingMenu = "no";

                if (userResponse == 1)
                {
                    Manager manager = new Manager(5, false);
                    Console.WriteLine("Thank you for being a great manager, do you want to:");
                    Console.WriteLine("Select 1 to feed the pets.");
                    Console.WriteLine("Select 2 to play with the pets.");
                    Console.WriteLine("Select 3 to pay the bills.");
                    Console.WriteLine("Select 4 to view status of the pet.");
                    Console.WriteLine("Select 5 to adaopt a pet.");
                    userResponse = int.Parse(Console.ReadLine());
                    Console.Clear();

                    //Creating Logic switch statment for manager doin thier 4 tasks
                    switch (userResponse)
                    {
                    case 1:
                        manager.Feed();
                        break;

                    case 2:
                        Manager1.Play();
                        break;

                    case 3:
                        manager.PayBills();
                        break;

                    case 4:
                        Manager1.ViewStatus();
                        break;

                    case 5:
                        Manager1.AdoptAPet();
                        break;

                    default:
                        Console.WriteLine("Thanks you for managing Semus Hobans Pet Store");
                        break;
                    }
                }
                else if (userResponse == 2)
                {
                    Volunteer volunteer = new Volunteer();
                    Console.WriteLine("Thank you for being a most needed volunteer, do you want to:");
                    Console.WriteLine("Select 1 to feed the pets.");
                    Console.WriteLine("Select 2 to play with the pets.");
                    Console.WriteLine("Select 3 to give water to the pets.");
                    Console.WriteLine("Select 4 to view status of the pets.");
                    userResponse = int.Parse(Console.ReadLine());
                    Console.Clear();

                    //Creating logic for volunteer to do thier 3 tasks
                    switch (userResponse)
                    {
                    case 1:
                        volunteer.Feed();
                        break;

                    case 2:
                        Volunteer1.Play();
                        break;

                    case 3:
                        volunteer.Water();
                        break;

                    case 4:
                        Volunteer1.ViewStatus();
                        break;

                    default:
                        Console.WriteLine("Thankyou for volunteering at Seamus Hobans Pet Shop");
                        break;
                    }
                }
                else if (userResponse == 3)
                {
                    Console.WriteLine("Thank you for coming to Seamus Hobans Pet Shop.");
                    exitMainMenu = "yes";
                    Console.Clear();
                }
                else
                {
                    Console.WriteLine("Please select a valid respone.");
                }
            }
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            VirtualPet Shoober = new VirtualPet("Shoober", "Chunky", 5, 5, 5);
            VirtualPet Nibbles = new VirtualPet("Nibbles", "Hyper", 5, 5, 5);
            VirtualPet Hubert  = new VirtualPet("Hubert", "Skinny", 5, 5, 5);


            Manager   Bob   = new Manager();
            Volunteer Becky = new Volunteer();

            Console.WriteLine("Welcome to Krang's Cavern! What employee type are you?");
            Console.WriteLine("1. Manager.");
            Console.WriteLine("2. Volunteer.");

            int input = int.Parse(Console.ReadLine());

            if (input == 1)
            {
                Console.WriteLine("Thanks for working for Krang's Cavern! What would you like to do?");
                Console.WriteLine("1. Scan ID.");
                Console.WriteLine("2. Clock in.");
                Console.WriteLine("3. Adopt out a pet.");
                Console.WriteLine("4. Inspire the volunteers.");
                int.Parse(Console.ReadLine());
                if (input == 1)
                {
                    Bob.ShowID();
                }
                else if (input == 2)
                {
                    Bob.ClockIn();
                }
                else if (input == 3)
                {
                    Bob.Adopt();
                }
                else if (input == 4)
                {
                    Bob.Inspire();
                }
                else
                {
                    return;
                }
            }
            else if (input == 2)
            {
                Console.WriteLine("Thanks for vulonteering at Krang's Cavern! What would you like to do?");
                Console.WriteLine(" ");
                Console.WriteLine("This is the status of your pets.");
                Console.WriteLine("Name |Description |Hunger |Thirst |Boredom");
                Console.WriteLine("-----|------------|-------|-------|-------");
                Console.WriteLine(" ");
                Console.WriteLine(" ");
                Console.WriteLine(" ");
                Console.WriteLine("1. Show ID.");
                Console.WriteLine("2. Clock in.");
                Console.WriteLine("3. Feed pets.");
                int.Parse(Console.ReadLine());
                if (input == 1)
                {
                    Becky.ShowID();
                }
                else if (input == 2)
                {
                    Becky.ClockIn();
                }
                else if (input == 3)
                {
                    Becky.Feed();
                }
                else
                {
                    return;
                }
            }
            else
            {
                return;
            }
        }
Beispiel #4
0
        static void Main(string[] args)
        {
            List <string> names  = new List <string>();
            List <int>    hunger = new List <int>();
            List <int>    thirst = new List <int>();
            List <int>    energy = new List <int>();


            Random generator = new Random();
            int    hungerLevel;
            int    thirstLevel;
            int    energyLevel;
            int    userInput;
            int    employeeType;
            int    numberOfPets = 3;
            int    hoursWorked;
            int    characteristic;
            bool   petAdoption = false;
            bool   check       = false;
            string petNames;


            Manager               owner      = new Manager();
            Volunteer             collegeKid = new Volunteer();
            AnimalCharacteristics typeNDiet  = new AnimalCharacteristics();


            Console.WriteLine("Hello, before we get your title.  Lets take a look at the shelter pets!\n");
            Console.WriteLine("Looks like a full house! all 3 cages are full. Enter the pets names:");

            for (int i = 0; i < numberOfPets; i++)
            {
                petNames = Console.ReadLine().ToLower();
                names.Add(petNames);

                hungerLevel = generator.Next(0, 100);
                thirstLevel = generator.Next(0, 100);
                energyLevel = generator.Next(0, 100);

                hunger.Add(hungerLevel);
                thirst.Add(thirstLevel);
                energy.Add(energyLevel);
            }

            Pet petOne   = new Pet(names[0], hunger[0], thirst[0], energy[0]);
            Pet petTwo   = new Pet(names[1], hunger[1], thirst[1], energy[1]);
            Pet petThree = new Pet(names[2], hunger[2], thirst[2], energy[2]);

            Console.WriteLine("Thank you! What type of employee are you?");
            Console.WriteLine("1. Volunteer\n2. Manager");
            employeeType = int.Parse(Console.ReadLine());

            do
            {
                Console.WriteLine("This is the status of your pets: ");
                Console.WriteLine(String.Format("|{0,8}|{1,8}|{2,8}|{3,8}|", "Name", "Hunger", "Thirst", "Energy"));

                petOne.PetStatus();
                petTwo.PetStatus();
                petThree.PetStatus();


                if (employeeType == 1)
                {
                    Console.WriteLine("\nWhat would you like to do next?");
                    Console.WriteLine("1. Feed ALL pets");
                    Console.WriteLine("2. Give ALL pets water");
                    Console.WriteLine("3. Play with one pet");
                    Console.WriteLine("4. Clock Out");

                    userInput = int.Parse(Console.ReadLine());

                    switch (userInput)
                    {
                    case 1:
                        petOne.FeedAdjust();
                        petTwo.FeedAdjust();
                        petThree.FeedAdjust();
                        collegeKid.Feed();

                        break;

                    case 2:

                        petOne.WaterAdjust();
                        petTwo.WaterAdjust();
                        petThree.WaterAdjust();
                        collegeKid.Water();

                        break;

                    case 3:
                        Console.WriteLine("Which pet would you like to play with? ");
                        for (int i = 0; i < numberOfPets; i++)
                        {
                            Console.WriteLine((i + 1) + ". " + names[i]);
                        }
                        userInput = int.Parse(Console.ReadLine());

                        switch (userInput)
                        {
                        case 1:
                            petOne.PlayAdjust();
                            break;

                        case 2:
                            petTwo.PlayAdjust();
                            break;

                        case 3:
                            petThree.PlayAdjust();
                            break;
                        }

                        break;

                    case 4:
                        Console.WriteLine("How many hours have you worked?");
                        hoursWorked = int.Parse(Console.ReadLine());
                        check       = collegeKid.ClockOut(hoursWorked);

                        break;
                    }
                }
                else if (employeeType == 2)
                {
                    Console.WriteLine("\nWhat would you like to do next?");
                    Console.WriteLine("1. Adopt a pet");
                    Console.WriteLine("2. Give one pet water");
                    Console.WriteLine("3. Feed one pet");
                    Console.WriteLine("4. Check inventory");
                    Console.WriteLine("5. Clock Out");


                    userInput = int.Parse(Console.ReadLine());

                    switch (userInput)
                    {
                    case 1:
                        Console.WriteLine("Which pet would you like to adopt? (Enter the number");

                        for (int i = 0; i < numberOfPets; i++)
                        {
                            Console.WriteLine((i + 1) + ". " + names[i]);
                        }
                        userInput = int.Parse(Console.ReadLine());

                        switch (userInput)
                        {
                        case 1:
                            petAdoption = owner.Adopt();
                            petOne.Name = "ADOPTED!";

                            break;

                        case 2:
                            petAdoption = owner.Adopt();
                            petTwo.Name = "ADOPTED!";

                            break;

                        case 3:
                            petAdoption   = owner.Adopt();
                            petThree.Name = "ADOPTED!";

                            break;
                        }
                        break;

                    case 2:

                        Console.WriteLine("Which pet would you like to give water? (Enter the number)");

                        for (int i = 0; i < numberOfPets; i++)
                        {
                            Console.WriteLine((i + 1) + ". " + names[i]);
                        }
                        userInput = int.Parse(Console.ReadLine());

                        switch (userInput)
                        {
                        case 1:
                            petOne.WaterAdjust();
                            break;

                        case 2:
                            petTwo.WaterAdjust();
                            break;

                        case 3:
                            petThree.WaterAdjust();
                            break;
                        }
                        break;

                    case 3:
                        Console.WriteLine("Which pet would you like to feed? (Enter the number)");
                        for (int i = 0; i < numberOfPets; i++)
                        {
                            Console.WriteLine((i + 1) + ". " + names[i]);
                        }
                        userInput = int.Parse(Console.ReadLine());

                        switch (userInput)
                        {
                        case 1:
                            petOne.FeedAdjust();
                            break;

                        case 2:
                            petTwo.FeedAdjust();
                            break;

                        case 3:
                            petThree.FeedAdjust();
                            break;
                        }
                        break;

                    case 4:

                        for (int i = 0; i < numberOfPets; i++)
                        {
                            characteristic = generator.Next(1, 5);
                            Console.WriteLine(names[i] + " the " + typeNDiet.PetType(characteristic) + ". Eats a strict diet of " + typeNDiet.PetDiet(characteristic));
                        }

                        break;

                    case 5:

                        Console.WriteLine("How many hours have you worked?");
                        hoursWorked = int.Parse(Console.ReadLine());
                        check       = owner.ClockOut(hoursWorked);
                        break;
                    }
                }
                else
                {
                    throw new ArgumentException("You did not enter a valid number");
                }
            } while (check == false);
        }
Beispiel #5
0
        static void Main(string[] args)
        {
            VirtualPetShelter vpshelter = new VirtualPetShelter();
            Manager           manager   = new Manager();
            Volunteer         volunteer = new Volunteer();

            vpshelter.Pets      = new List <VirtualPet>();
            vpshelter.Employees = new List <Employee>();

            Dog jack = new Dog("Jack", "Dog", 83, 34, 23);
            Dog john = new Dog("John", "Dog", 69, 49, 02);
            Cat paul = new Cat("Paul", "Cat", 39, 18, 88);
            Cat glen = new Cat("Glen", "Cat", 59, 19, 37);

            vpshelter.SetPets(vpshelter.Pets, jack);
            vpshelter.SetPets(vpshelter.Pets, john);
            vpshelter.SetPets(vpshelter.Pets, paul);
            vpshelter.SetPets(vpshelter.Pets, glen);

            Manager   courtney = new Manager("Courtney");
            Manager   pete     = new Manager("Pete");
            Volunteer heidi    = new Volunteer("Heidi");
            Volunteer mark     = new Volunteer("Mark");

            vpshelter.SetEmployees(vpshelter.Employees, courtney);
            vpshelter.SetEmployees(vpshelter.Employees, pete);
            vpshelter.SetEmployees(vpshelter.Employees, heidi);
            vpshelter.SetEmployees(vpshelter.Employees, mark);

            Console.WriteLine("Would you like to play Virtual Pet Shelter?");
            Console.WriteLine("1. Yes");
            Console.WriteLine("2. No");
            Console.WriteLine();

            Console.Write("> ");
            string userResp = Console.ReadLine();

            Console.Clear();

            while (userResp == "1") // Setting a Game Loop
            {
                Console.WriteLine("Welcome to Courtney's Virtual Pet Shelter. What employee type are you?");
                Console.WriteLine("1. Manager");
                Console.WriteLine("2. Volunteer");
                Console.WriteLine("3. Quit");
                Console.WriteLine();

                Console.Write("> ");
                string employeeResp = Console.ReadLine();

                Console.WriteLine("\nThank you for working at Courtney's Virtual Pet Shelter!\n");

                if (employeeResp == "3")
                {
                    Console.Clear();
                    userResp = "0";
                }

                while (employeeResp == "1") // Manager Menu
                {
                    Console.WriteLine("Which manager are you?");
                    Console.WriteLine("1. Courtney");
                    Console.WriteLine("2. Pete");
                    Console.WriteLine("3. Switch employee type");
                    Console.WriteLine("4. Quit");
                    Console.WriteLine();

                    Console.Write("> ");
                    string userMgr = Console.ReadLine();

                    if (userMgr == "3")
                    {
                        Console.Clear();
                        employeeResp = "0";
                    }
                    if (userMgr == "4")
                    {
                        Console.Clear();
                        employeeResp = "0";
                        userResp     = "2";
                    }

                    while (userMgr == "1" || userMgr == "2")
                    {
                        Console.WriteLine("\nWhat would you like to do?");
                        Console.WriteLine("1. Adopt a pet");
                        Console.WriteLine("2. Feed the pets");
                        Console.WriteLine("3. Play with a pet");
                        Console.WriteLine("4. View status of your pets");
                        Console.WriteLine("5. Switch user");
                        Console.WriteLine("6. Switch employee type");
                        Console.WriteLine("7. Quit");
                        Console.WriteLine();

                        Console.Write("> ");
                        string mgrResp = Console.ReadLine();

                        switch (mgrResp)
                        {
                        case "1":
                            Console.Clear();
                            Console.WriteLine("Ok, you'd like to adopt a pet. Please choose one:\n");

                            for (int i = 0; i < vpshelter.Pets.Count; i++)
                            {
                                Console.WriteLine("For [" + vpshelter.Pets[i].Name + "] type " + i);
                            }
                            Console.WriteLine("\nWhich pet would you like to adopt?\n");

                            Console.Write("> ");
                            string adoptResp = Console.ReadLine().ToLower();

                            switch (adoptResp)
                            {
                            case "0":
                                Console.Clear();
                                Console.WriteLine(manager.Adopt(vpshelter.Pets, vpshelter.Pets[0]) + "\n");
                                break;

                            case "1":
                                Console.Clear();
                                Console.WriteLine(manager.Adopt(vpshelter.Pets, vpshelter.Pets[1]) + "\n");
                                break;

                            case "2":
                                Console.Clear();
                                Console.WriteLine(manager.Adopt(vpshelter.Pets, vpshelter.Pets[2]) + "\n");
                                break;

                            case "3":
                                Console.Clear();
                                Console.WriteLine(manager.Adopt(vpshelter.Pets, vpshelter.Pets[3]) + "\n");
                                break;

                            default:
                                break;
                            }
                            break;

                        case "2":
                            Console.Clear();
                            Console.WriteLine("Ok, you'd like to feed a pet. Please choose one:\n");
                            for (int i = 0; i < vpshelter.Pets.Count; i++)
                            {
                                Console.WriteLine("For [" + vpshelter.Pets[i].Name + "] type " + i);
                            }
                            Console.WriteLine("For [All Pets] type all\n");
                            Console.WriteLine("Which pet would you like to feed?\n");

                            Console.Write("> ");
                            string feedResp = Console.ReadLine().ToLower();
                            Console.Clear();

                            switch (feedResp)
                            {
                            case "0":
                                Console.WriteLine(manager.Feed(vpshelter.Pets[0]));
                                Console.WriteLine("Hunger: " + vpshelter.Pets[0].Hunger + "\n");
                                break;

                            case "1":
                                Console.WriteLine(manager.Feed(vpshelter.Pets[1]));
                                Console.WriteLine("Hunger: " + vpshelter.Pets[1].Hunger + "\n");
                                break;

                            case "2":
                                Console.WriteLine(manager.Feed(vpshelter.Pets[2]));
                                Console.WriteLine("Hunger: " + vpshelter.Pets[2].Hunger + "\n");
                                break;

                            case "3":
                                Console.WriteLine(manager.Feed(vpshelter.Pets[3]));
                                Console.WriteLine("Hunger: " + vpshelter.Pets[3].Hunger + "\n");
                                break;

                            case "all":
                                for (int i = 0; i < vpshelter.Pets.Count; i++)
                                {
                                    Console.WriteLine(manager.Feed(vpshelter.Pets[i]));
                                    Console.WriteLine("Hunger: " + vpshelter.Pets[i].Hunger + "\n");
                                }
                                break;

                            default:
                                break;
                            }
                            break;

                        case "3":
                            Console.Clear();
                            Console.WriteLine("Ok, you'd like to play with a pet. Please choose one:\n");
                            for (int i = 0; i < vpshelter.Pets.Count; i++)
                            {
                                Console.WriteLine("For [" + vpshelter.Pets[i].Name + "] type " + i);
                            }
                            Console.WriteLine("For [All Pets] type all\n");
                            Console.WriteLine("Which pet would you like to play with?\n");

                            Console.Write("> ");
                            string playResp = Console.ReadLine().ToLower();
                            Console.Clear();

                            switch (playResp)
                            {
                            case "0":
                                Console.WriteLine(manager.Play(vpshelter.Pets[0]));
                                Console.WriteLine("Boredom: " + vpshelter.Pets[0].Boredom + "\n");
                                break;

                            case "1":
                                Console.WriteLine(manager.Play(vpshelter.Pets[1]));
                                Console.WriteLine("Boredom: " + vpshelter.Pets[1].Boredom + "\n");
                                break;

                            case "2":
                                Console.WriteLine(manager.Play(vpshelter.Pets[2]));
                                Console.WriteLine("Boredom: " + vpshelter.Pets[2].Boredom + "\n");
                                break;

                            case "3":
                                Console.WriteLine(manager.Play(vpshelter.Pets[3]));
                                Console.WriteLine("Boredom: " + vpshelter.Pets[3].Boredom + "\n");
                                break;

                            case "all":
                                for (int i = 0; i < vpshelter.Pets.Count; i++)
                                {
                                    Console.WriteLine(manager.Play(vpshelter.Pets[i]));
                                    Console.WriteLine("Boredom: " + vpshelter.Pets[i].Boredom + "\n");
                                }
                                break;

                            default:
                                break;
                            }
                            break;

                        case "4":
                            Console.Clear();
                            Console.WriteLine("This is the status of your pets:\n");
                            Console.WriteLine("Name    Desc.   Hunger  Thirst  Boredom");
                            Console.WriteLine("------- ------- ------- ------- -------");

                            for (int i = 0; i < vpshelter.Pets.Count; i++)
                            {
                                Console.WriteLine("{0}     {1}    {2}      {3}      {4}", vpshelter.Pets[i].Name, vpshelter.Pets[i].Description, vpshelter.Pets[i].Hunger, vpshelter.Pets[i].Thirst, vpshelter.Pets[i].Boredom);
                            }
                            Console.WriteLine();
                            break;

                        case "5":
                            Console.Clear();
                            userMgr = "0";
                            break;

                        case "6":
                            Console.Clear();
                            userMgr      = "0";
                            employeeResp = "0";
                            break;

                        case "7":
                            Console.Clear();
                            userMgr      = "0";
                            employeeResp = "0";
                            userResp     = "2";
                            break;

                        default:
                            break;
                        }
                    }
                }

                while (employeeResp == "2") // Volunteer Menu
                {
                    Console.WriteLine("Which volunteer are you?");
                    Console.WriteLine("1. Heidi");
                    Console.WriteLine("2. Mark");
                    Console.WriteLine("3. Switch employee type");
                    Console.WriteLine("4. Quit");
                    Console.WriteLine();

                    Console.Write("> ");
                    string userVol = Console.ReadLine();

                    if (userVol == "3")
                    {
                        Console.Clear();
                        employeeResp = "0";
                    }
                    if (userVol == "4")
                    {
                        Console.Clear();
                        employeeResp = "0";
                        userResp     = "2";
                    }

                    while (userVol == "1" || userVol == "2")
                    {
                        Console.WriteLine("\nWhat would you like to do?");
                        Console.WriteLine("1. Feed the pets");
                        Console.WriteLine("2. Give water to the pets");
                        Console.WriteLine("3. Play with a pet");
                        Console.WriteLine("4. View status of your pets");
                        Console.WriteLine("5. Switch user");
                        Console.WriteLine("6. Switch employee type");
                        Console.WriteLine("7. Quit");
                        Console.WriteLine();

                        Console.Write("> ");
                        string volResp = Console.ReadLine();

                        switch (volResp)
                        {
                        case "1":     // Feed the pets
                            Console.Clear();
                            Console.WriteLine("Ok, you'd like to feed a pet. Please choose one:\n");
                            for (int i = 0; i < vpshelter.Pets.Count; i++)
                            {
                                Console.WriteLine("For [" + vpshelter.Pets[i].Name + "] type " + i);
                            }
                            Console.WriteLine("For [All Pets] type all\n");
                            Console.WriteLine("Which pet would you like to feed?\n");

                            Console.Write("> ");
                            string feedResp = Console.ReadLine().ToLower();
                            Console.Clear();

                            switch (feedResp)
                            {
                            case "0":
                                Console.WriteLine(volunteer.Feed(vpshelter.Pets[0]));
                                Console.WriteLine("Hunger: " + vpshelter.Pets[0].Hunger + "\n");
                                break;

                            case "1":
                                Console.WriteLine(volunteer.Feed(vpshelter.Pets[1]));
                                Console.WriteLine("Hunger: " + vpshelter.Pets[1].Hunger + "\n");
                                break;

                            case "2":
                                Console.WriteLine(volunteer.Feed(vpshelter.Pets[2]));
                                Console.WriteLine("Hunger: " + vpshelter.Pets[2].Hunger + "\n");
                                break;

                            case "3":
                                Console.WriteLine(volunteer.Feed(vpshelter.Pets[3]));
                                Console.WriteLine("Hunger: " + vpshelter.Pets[3].Hunger + "\n");
                                break;

                            case "all":
                                for (int i = 0; i < vpshelter.Pets.Count; i++)
                                {
                                    Console.WriteLine(volunteer.Feed(vpshelter.Pets[i]));
                                    Console.WriteLine("Hunger: " + vpshelter.Pets[i].Hunger + "\n");
                                }
                                break;

                            default:
                                break;
                            }
                            break;

                        case "2":     // Give water to the pets
                            Console.Clear();
                            Console.WriteLine("Ok, you'd like to give water to a pet. Please choose one:\n");
                            for (int i = 0; i < vpshelter.Pets.Count; i++)
                            {
                                Console.WriteLine("For [" + vpshelter.Pets[i].Name + "] type " + i);
                            }
                            Console.WriteLine("For [All Pets] type all\n");
                            Console.WriteLine("Which pet would you like to give water?\n");

                            Console.Write("> ");
                            string waterResp = Console.ReadLine().ToLower();
                            Console.Clear();

                            switch (waterResp)
                            {
                            case "0":
                                Console.WriteLine(volunteer.GiveWater(vpshelter.Pets[0]));
                                Console.WriteLine("Thirst: " + vpshelter.Pets[0].Thirst + "\n");
                                break;

                            case "1":
                                Console.WriteLine(volunteer.GiveWater(vpshelter.Pets[1]));
                                Console.WriteLine("Thirst: " + vpshelter.Pets[1].Thirst + "\n");
                                break;

                            case "2":
                                Console.WriteLine(volunteer.GiveWater(vpshelter.Pets[2]));
                                Console.WriteLine("Thirst: " + vpshelter.Pets[2].Thirst + "\n");
                                break;

                            case "3":
                                Console.WriteLine(volunteer.GiveWater(vpshelter.Pets[3]));
                                Console.WriteLine("Thirst: " + vpshelter.Pets[3].Thirst + "\n");
                                break;

                            case "all":
                                for (int i = 0; i < vpshelter.Pets.Count; i++)
                                {
                                    Console.WriteLine(volunteer.GiveWater(vpshelter.Pets[i]));
                                    Console.WriteLine("Thirst: " + vpshelter.Pets[i].Thirst + "\n");
                                }
                                break;

                            default:
                                break;
                            }
                            break;

                        case "3":     // Play with a pet
                            Console.Clear();
                            Console.WriteLine("Ok, you'd like to play with a pet. Please choose one:\n");
                            for (int i = 0; i < vpshelter.Pets.Count; i++)
                            {
                                Console.WriteLine("For [" + vpshelter.Pets[i].Name + "] type " + i);
                            }
                            Console.WriteLine("For [All Pets] type all\n");
                            Console.WriteLine("Which pet would you like to play with?\n");

                            Console.Write("> ");
                            string playResp = Console.ReadLine().ToLower();
                            Console.Clear();

                            switch (playResp)
                            {
                            case "0":
                                Console.WriteLine(volunteer.Play(vpshelter.Pets[0]));
                                Console.WriteLine("Boredom: " + vpshelter.Pets[0].Boredom + "\n");
                                break;

                            case "1":
                                Console.WriteLine(volunteer.Play(vpshelter.Pets[1]));
                                Console.WriteLine("Boredom: " + vpshelter.Pets[1].Boredom + "\n");
                                break;

                            case "2":
                                Console.WriteLine(volunteer.Play(vpshelter.Pets[2]));
                                Console.WriteLine("Boredom: " + vpshelter.Pets[2].Boredom + "\n");
                                break;

                            case "3":
                                Console.WriteLine(volunteer.Play(vpshelter.Pets[3]));
                                Console.WriteLine("Boredom: " + vpshelter.Pets[3].Boredom + "\n");
                                break;

                            case "all":
                                for (int i = 0; i < vpshelter.Pets.Count; i++)
                                {
                                    Console.WriteLine(volunteer.Play(vpshelter.Pets[i]));
                                    Console.WriteLine("Boredom: " + vpshelter.Pets[i].Boredom + "\n");
                                }
                                break;

                            default:
                                break;
                            }
                            break;

                        case "4":     // View the status of your pets
                            Console.Clear();
                            Console.WriteLine("This is the status of your pets:\n");
                            Console.WriteLine("Name    Desc.   Hunger  Thirst  Boredom");
                            Console.WriteLine("------- ------- ------- ------- -------");

                            for (int i = 0; i < vpshelter.Pets.Count; i++)
                            {
                                Console.WriteLine("{0}     {1}    {2}      {3}      {4}", vpshelter.Pets[i].Name, vpshelter.Pets[i].Description, vpshelter.Pets[i].Hunger, vpshelter.Pets[i].Thirst, vpshelter.Pets[i].Boredom);
                            }
                            Console.WriteLine();
                            break;

                        case "5":
                            Console.Clear();
                            userVol = "0";
                            break;

                        case "6":
                            Console.Clear();
                            userVol      = "0";
                            employeeResp = "0";
                            break;

                        case "7":     // Quit
                            Console.Clear();
                            userVol      = "0";
                            employeeResp = "0";
                            userResp     = "2";
                            break;

                        default:
                            break;
                        }
                    }
                }
            }

            Console.WriteLine("Thanks for playing!");
        }