GetMonoBinDirectory() private method

private GetMonoBinDirectory ( BuildTarget target ) : string
target BuildTarget
return string
        public static string GetMonoExec(BuildTarget buildTarget)
        {
            string monoBinDirectory = BuildPipeline.GetMonoBinDirectory(buildTarget);

            if (Application.platform == RuntimePlatform.OSXEditor)
            {
                return(Path.Combine(monoBinDirectory, "mono"));
            }
            return(Path.Combine(monoBinDirectory, "mono.exe"));
        }
        public static string GetMonoExec(BuildTarget buildTarget)
        {
            string monoBinDirectory = BuildPipeline.GetMonoBinDirectory(buildTarget);
            string result;

            if (Application.platform == RuntimePlatform.WindowsEditor)
            {
                result = Path.Combine(monoBinDirectory, "mono.exe");
            }
            else
            {
                result = Path.Combine(monoBinDirectory, "mono");
            }
            return(result);
        }