Beispiel #1
0
 public MyLevel(TowerFall.Session session, XmlElement xml) : base(session, xml)
 {
     this.controllerAttachedFlags = new bool[8];
     for (int i = 0; i < 8; i++)
     {
         this.controllerAttachedFlags[i] = true;
     }
 }
 public MyTreasureSpawner(TowerFall.Session session, int[] mask, float arrowChance, bool arrowShuffle) : base(session, mask, arrowChance, arrowShuffle)
 {
 }