Beispiel #1
0
 public void OnMapExited()
 {
     if (Settings.DebugUI)
     {
         Utils.Log($"[ToolbarUI] Exiting map view");
     }
     toolbarPanel.SetVisible(false);
 }
Beispiel #2
0
        protected void CreateToolbarPanel()
        {
            GameObject newUIPanel = (GameObject)Instantiate(UILoader.ToolbarPanelPrefab, Vector3.zero, Quaternion.identity);

            newUIPanel.transform.SetParent(UIMasterController.Instance.appCanvas.transform);
            newUIPanel.transform.localPosition = Vector3.zero;
            toolbarPanel = newUIPanel.AddComponent <ToolbarPanel>();
            toolbarPanel.SetVisible(false);
        }
Beispiel #3
0
 public void ToggleAppLauncher()
 {
     showWindow = !showWindow;
     toolbarPanel.SetVisible(showWindow);
     if (showWindow)
     {
         MapOverlay.Instance.SetVisible(true);
     }
     else
     {
         MapOverlay.Instance.SetVisible(false);
     }
 }